
Josuke
Once per game, choose any player. If they were poisoned or drunk, they return to their normal state.
Townsfolk

Once per game, choose any player. If they were poisoned or drunk, they return to their normal state.
Townsfolk

On the second night, choose a player. You receive any information they do for the remainder of the game. But if they die, you do as well. (+1 Outsider.)
Townsfolk

Each night, can pick any player and find out what actions they took at night.
Townsfolk

Once per game you have the ability to bring someone back to life. Or, if you die, you may bring yourself back to life, preventing the demon from killing that night.
Townsfolk

During the execution phase, can choose to sacrifice self in lieu of who would've been executed. Immediately skips to night.
Townsfolk

Once per game, publicly state “STAR PLATINUM! yare yare daze” and the player’s name. They die immediately and the day continues until nomination phase. If the demon is killed, good wins.
Townsfolk

During anytime in the game, you can sacrifice life for one piece of information chosen by the storyteller
Townsfolk

Each night, choose a player. Tell the storyteller one piece of information you'd like them to receive.
Outsider

Once per game in the day, publicly out anyone's role. If they are not evil, you and the other person die.
Outsider

If Kira is in play, you die before the 3rd night. No matter what.
Outsider

Once per game, pick someone on the second night. Makes them "mad" that the information they receive is the opposite from the truth.
Minion

Each night, choose a player: They are poisoned tonight and tomorrow day.
Minion

If you are nominated, the nominator dies and the day ends. One person is randomly poisoned the next day.
Minion

Each night, choose a player: they die. Once per game, if you manage to convince an innocent player that you are not the demon, you can change their alignment to evil.
Demon

Each night, choose a player: they die. If somebody say's the role wielders name, they die at night.
Demon

Each night, choose a player: they die. On the first night, pick one player. They will receive no information no matter what role they are.
Demon










