Wendigo
Each night* you may choose a player, they die. Until you first kill a player, any abilities that would show you as evil or a demon, you will be shown as a good townsfolk.
Demon
Each night* you may choose a player, they die. Until you first kill a player, any abilities that would show you as evil or a demon, you will be shown as a good townsfolk.
Demon
Each night* choose 2 players; one dies, the other is marked. If the marked player is executed, then if you publicly reveal yourself as the vampire. they must vote what you vote
Demon
Each night* choose a player, in X days they will die. The player knows they have been chosen. The demon can choose what day X is.
Demon
Each night*. Choose 2 players, 1 is poisoned and 1 is killed. The poisoned player is cured next night.
Demon
On the first night choose a player, that player is poisoned for the rest of the game. They will die only when you die
Minion
Each night after you die you may poison a player until dusk
Minion
When you die, choose a minion ability to gain, this ability will work after you die
Minion
Each night*. If no players have died, a player may die.
Minion
On night X, an alive townsfolk becomes the demon, and the previous demon becomes a drunk townsfolk.
Outsider
You are mad that you are not bigfoot. However on the first night 1 player learns there is a bigfoot in play. If madness is broken you die.
Outsider
One townsfolk is drunk and believes that they are the demon. You know who this player is.
Outsider
The demon knows that Arachne is in play; Each night* they may choose a player they think is Arachne. If they choose you, you die.
Outsider
Once per game at night 2 onwards choose a player. if you guess their role correctly, you become their character, and the chosen player becomes a drunk townsfolk.
Townsfolk
The demon bluffs are replaced with Fairy
Townsfolk
You have the ability of an in-play townsfolk
Townsfolk
Each night* choose a dead player, you learn their character
Townsfolk
Each night* learn what the demon chose
Townsfolk
The first time you are chosen to die in the night, instead of dying you can choose a townsfolk in the script. You become this character
Townsfolk
Each day you are given a player, you are mad they are the demon. If they are executed that day, choose a player and learn their character.
Townsfolk
The first time you are executed, a random alive townsfolk is executed instead
Townsfolk
Each night* choose a player, they are immune to being poisoned until dusk
Townsfolk
Once per game at night choose a dead player, you become their character.
Townsfolk
On the first night you are given a goal by the storyteller. If you complete it you may choose a player and learn their role. This is then repeated
Townsfolk
Once per game at night you may revive a dead player
Townsfolk
Each night* learn a not in play role
Townsfolk
Each night* choose a player, that player is poisoned until dawn
Traveller