1. Psychic

    If you die at night, you learn 1 of 2 players is a particular Townsfolk.


    Townsfolk

  2. Outlander

    If you die at night, you learn 1 of 2 players is a particular Outsider.


    Townsfolk

  3. Gatekeeper

    If you die at night, you learn 1 of 2 players is a particular Minion.


    Townsfolk

  4. Sage

    If you die at night, you learn 1 of 2 players is a particular Demon.


    Townsfolk

  5. Whispertracker

    If you die at night, you learn how many pairs of evil players there are.


    Townsfolk

  6. Shadowseer

    If you die at night, you learn how many steps from the Demon to its nearest Minion.


    Townsfolk

  7. Vialsniffer

    If you die at night, you learn 1 of 2 players has been drunk or poisoned.


    Townsfolk

  8. Ravenkeeper

    If you die at night, you are woken to choose a player: you learn their character.


    Townsfolk

  9. Farmer

    If you die at night, an alive good player becomes a Farmer.


    Townsfolk

  10. Banshee

    If you die at night, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.


    Townsfolk

  11. Goldthorn

    If you die at night, you learn how many times a Demon has nominated you. If you would learn a 0 you are drunk.


    Townsfolk

  12. Bronzefang

    If you die at night, you learn how many times a Minion has nominated you. If you would learn a 0 you are drunk.


    Townsfolk

  13. Bloodbite

    If you die at night, you gain the ability of the last player who died at night. If they were evil you are poisoned.


    Townsfolk

  14. Barber

    If you die at night, the Demon may choose 2 players (not another Demon) to swap characters.


    Outsider

  15. Catalyst

    If you die at night, the next time a Minion would use their ability they use it twice.


    Outsider

  16. Emissary

    If you die at night, all players learn this. If good voted the ST may choose to execute immediately.


    Outsider

  17. Sweetheart

    If you die at night, 1 player is drunk from now on.


    Outsider

  18. D-tox

    If you die at night, choose a player: they are poisoned.


    Minion

  19. Graveremarker

    If you die at night, choose 2 players: The 1st is "mad" that the 2nd is evil or the 1st might be executed.


    Minion

  20. Mutanis

    If you die at night, choose a player: if they are "mad" about being an Outsider they might be executed. They learn this.


    Minion

  21. Vengeful

    If you die at night, choose a player: they die.


    Minion

  22. Imp

    If you die at night, a Minion becomes the Imp. Each night, choose 3 players: they die.


    Demon

  23. Fang Gu

    If you die at night, the player you chose becomes an evil Fang Gu. Each night, choose 3 players: they die. The 1st time you choose an Outsider, you die instead. [+1 Outsider]


    Demon

  24. Night Walker

    If you die at night, you live but register as dead. Each night, choose 3 players: they die.


    Demon

  25. Swapix

    If you die at night, the player you chose becomes an evil in play Minion. The in play Minion becomes a Swapix. Each night, choose 3 players: they die. The 1st time you choose a Townsfolk you die instead. [-1 Outsider]


    Demon

  26. Insomniacs Rule

    Players that die at night are resurrected once. Demons must choose alive players at night.


    Fabled

  27. Night Order

    First Night

    Other Nights

    Ravenkeeper
    Sage
    Farmer
    Barber
    Imp
    Fang Gu
    Sweetheart
  28. this almanac generated using Bloodstar Clocktica