[{"id":"_meta","name":"New Edition","almanac":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/almanac.html"},{"id":"ace_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/ace_townsfolk_ah.png","otherNightReminder":"If a character is marked FALLEN, point to that character type on the script.","reminders":["Fallen"],"name":"Ace","team":"townsfolk","ability":"Each night*, learn what character types died that night.","flavor":"You can't escape from me this time, Red Baron!","otherNight":2},{"id":"actor_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/actor_townsfolk_ah.png","otherNightReminder":"If the Actor is sufficiently mad as a not-in-play good character, they gain that character's ability.","reminders":["Is the Actor"],"name":"Actor","team":"townsfolk","ability":"If you are mad that you are a not-in-play good character, you may gain their ability.","flavor":"So long as the crowd applauds, what's it matter what's fact or what's fiction?","otherNight":3},{"id":"alewife_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/alewife_townsfolk_ah.png","firstNightReminder":"If the Ale Wife neighbors an Outsider and doesn't neighbor the Demon, their neighbors are drunk. ","otherNightReminder":"If either of the Ale Wife's living neighbors are an Outsider and neither is the Demon, their neighbors are drunk.  ","reminders":["Drunk"],"name":"Ale Wife","team":"townsfolk","ability":"If either of your living neighbors is an Outsider and neither is the Demon, both are drunk.","flavor":"Now, now, love, there's no need to go hooting and hollering. Have a drink, take a load off, and don't worry yourself about any of this trouble going about the town.","firstNight":11,"otherNight":4},{"id":"apparatchik_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/apparatchik_townsfolk_ah.png","otherNightReminder":"If 5 or fewer players live, replace all Outsiders with Townsfolks and show them this.","reminders":["No ability"],"name":"Apparatchik","team":"townsfolk","ability":"Once per game, at night, if 5 or fewer players live, all living Outsiders become Townsfolk.","flavor":"Dear Comrade, following your predecessors' \"reassignment\" the Party is pleased to announce you'll be promoted into their position.","otherNight":5},{"id":"arbiter_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/arbiter_townsfolk_ah.png","name":"Arbiter","team":"townsfolk","ability":"Ties result in the most recently nominated player being executed.","flavor":"Well, I know you were hoping for a fair trial, but unfortunately, we have deadlines and you've exhausted all other due courses. The good news is you won't have to admit fault."},{"id":"archer_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/archer_townsfolk_ah.png","reminders":["No ability"],"name":"Archer","team":"townsfolk","ability":"Once per game, after a player has been nominated but before you vote, you may publicly choose to execute immediately.","flavor":"Sometimes the only way to uphold justice is to take aim at what others won't."},{"id":"architect_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/architect_townsfolk_ah.png","firstNightReminder":"Show the finger signal (0, 1, 2, etc.) for the number of Outsiders that should be in-play. The Architect points at that many Outsiders in the script. An equal number of Townsfolk become the selected Outsiders. You may make 1 Outsider evil.","name":"Architect","team":"townsfolk","ability":"Choose which Outsiders are in-play. An Outsider may start evil. [+1 Outsider].","flavor":"Yes, our town is grand, but we cannot simply ignore basic principles. We must start putting up more supporting structures before everything comes crumbling down.","firstNight":12},{"id":"archivist_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/archivist_townsfolk_ah.png","otherNightReminder":"If the Archivist prevents an Outsider from dying, they become a Townsfolk.","reminders":["No ability","Preserved"],"name":"Archivist","team":"townsfolk","ability":"The first time an Outsider is executed, they don\u2019t die and that night become a not-in-play Townsfolk [+1 Outsider]. ","flavor":"I've done some digging, and it seems that your lineage actually dates back to Mr. Ravenswood himself.","otherNight":6},{"id":"astronomer_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/astronomer_townsfolk_ah.png","otherNightReminder":"If the Astronomer correctly chooses a player that dies that night, show them a bluff given to the Demon.","reminders":["Watched"],"name":"Astronomer","team":"townsfolk","ability":"Each day, you may privately guess a player who will die tonight. If right, tonight learn a Demon bluff.","flavor":"The stars did speak of fates and farewells, and unfortunately, you cannot hide from destiny.","otherNight":7},{"id":"augur_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/augur_townsfolk_ah.png","firstNightReminder":"The Astronomer points at a player who they predict will be executed.","otherNightReminder":"If the previously predicted player was executed, they learn the Astronomer player. The Astronomer points at a player who they predict will be executed.","reminders":["Watched"],"name":"Augur","team":"townsfolk","ability":"Each night, choose a player: tomorrow, if they are executed, they learn you are the Augur.","flavor":"Bones never lie, only people do. Your fate is sealed, make peace with the future.","firstNight":13,"otherNight":8},{"id":"basketweaver_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/basketweaver_townsfolk_ah.png","firstNightReminder":"The Basket Weaver points at a player and learns another player of the same alignment.","otherNightReminder":"If the Basket Weaver has not voted, the Basket Weaver points at a player and learns another player of the same alignment.","reminders":["No ability"],"name":"Basket Weaver","team":"townsfolk","ability":"Each night, choose a player: you learn a player of the same alignment. You lose this ability if you voted. ","flavor":"Oh, another basket? What happened to the last one? Oh, never mind, I'm just happy to have the business!","firstNight":14,"otherNight":9},{"id":"brainiac_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/brainiac_townsfolk_ah.png","otherNightReminder":"The Brainiac holds up a finger singal (0, 1, 2, etc) for the number response to the question you asked them that day. Indicate if they were right or wrong.","name":"Brainiac","team":"townsfolk","ability":"Each day, you may visit the storyteller to learn a question answered by a number. At night, guess the number and learn if correct.","flavor":"According to my calculations, there's no other possibility...unless...","otherNight":10},{"id":"broadcaster_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/broadcaster_townsfolk_ah.png","otherNightReminder":"If the Broadcaster was killed by the Demon tonight: Announce what character the Demon is to all players.","name":"Broadcaster","team":"townsfolk","ability":"If the Demon kills you, the Demon's character is announced.","flavor":"Well, I'll tell you what folks, it looks like an absolute scorcher out there today!","otherNight":11},{"id":"bugler_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/bugler_townsfolk_ah.png","firstNightReminder":"Mark a player with the Announcement token and at the end of the night verbalize a piece of information that they learned that night.","otherNightReminder":"Mark a player with the Announcement token and at the end of the night verbalize a piece of information that they learned that night.","reminders":["Announcement"],"name":"Bugler","team":"townsfolk","ability":"At the end of the night, the storyteller verbalizes one piece of information given that night [+1 Outsider]. ","flavor":"Doo-doo-do-doo, doo-doo-da-doo-da, doo-da-doo-da-doooooo.","firstNight":15,"otherNight":12},{"id":"bulwark_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/bulwark_townsfolk_ah.png","otherNightReminder":"If the Bulwark has not yet used their ability, they nod or shake their head. If they nod, the Demon's ability functions as though they only chose the Bulwark that night.","name":"Bulwark","team":"townsfolk","ability":"Once per game*, at night, you may choose to force the Demon to target you.","flavor":"Why don't you pick on someone your own size?","otherNight":13},{"id":"canary_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/canary_townsfolk_ah.png","otherNightReminder":"If a Minion died tonight, the Canary dies too. If a Minion died today or tonight, the Canary learns that player and their character.","reminders":["Dead","Know","No Ability"],"name":"Canary","team":"townsfolk","ability":"The first time a Minion dies, you die too. That night, learn their character.","flavor":"Tweet Tweet Twee-","otherNight":14},{"id":"candlemaker_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/candlemaker_townsfolk_ah.png","firstNightReminder":"Put the Red Herring reminder by any good character's token.","otherNightReminder":"Nod or shake your head to indicate if the player marked Nominated was the Demon or Red Herring.","reminders":["Red Herring","Nominated"],"name":"Candle Maker","team":"townsfolk","ability":"Each night*, learn if the last executed player was nominated by the Demon. One good player registers as the Demon to you. ","flavor":"Each soul a flame and their story the wick, but which burns brightest, and which burns too quick?","firstNight":16,"otherNight":15},{"id":"captain_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/captain_townsfolk_ah.png","name":"Captain","team":"townsfolk","ability":"Whenever you would be drunk or poisoned, the closest living Minion is instead. ","flavor":"If any of ye scallwags are mucking about, I'll see to it myself that ye walk the plank and shake hands with old Davey."},{"id":"cardinal_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/cardinal_townsfolk_ah.png","otherNightReminder":"If the Broadcaster died tonight: Announce a player and their character to all players.","name":"Cardinal","team":"townsfolk","ability":"When you die at night, all players learn a living player's character.","flavor":"The Lord may forgive, but the congregation shall not soon forget.","otherNight":16},{"id":"carpenter_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/carpenter_townsfolk_ah.png","firstNightReminder":"Show the character token of a Townsfolk in play and the character tokens of two Townsfolk not in play.","reminders":["In-Play"],"name":"Carpenter","team":"townsfolk","ability":"You start knowing 3 Townsfolk, 1 and only 1 is in-play. ","flavor":"Measure twice, cut once.","firstNight":17},{"id":"cartographer_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/cartographer_townsfolk_ah.png","firstNightReminder":"Show the character token of an evil character in play and the character token of an evil character not in play.","reminders":["In-Play"],"name":"Cartographer","team":"townsfolk","ability":"You start knowing 2 evil characters, 1 and only 1 is in-play. ","flavor":"I'm almost entirely certain that this was more or less the right way.","firstNight":18},{"id":"chemist_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/chemist_townsfolk_ah.png","firstNightReminder":"The Chemist either shows a 'no' head signal, or points to a player. If they chose a player and they are a Townsfolk: that player either only learns true info or only learns false info the rest of the game.","otherNightReminder":"If the Chemist has not yet used their ability, they either show a 'no' head signal, or point to a player. If they chose a player and they are a Townsfolk: that player either only learns true info or only learns false info the rest of the game.","reminders":["Only true","Only false"],"name":"Chemist","team":"townsfolk","ability":"Once per game, at night, choose a player: if a Townsfolk, they learn either only false or only true information.","flavor":"If my hypothesis is right, you'll be feeling more like yourself than ever...probably...","firstNight":19,"otherNight":17},{"id":"churchgrim_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/churchgrim_townsfolk_ah.png","firstNightReminder":"The Church Grim points at three characters on their character sheet.v","otherNightReminder":"If a player marked Watched has died, point to that player.","reminders":["Watched"],"name":"Church Grim","team":"townsfolk","ability":"On the first night, choose 3 characters. If in-play and the player dies, at night learn the player.","flavor":"*Bong....Bong...Bong*","firstNight":20,"otherNight":18},{"id":"coach_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/coach_townsfolk_ah.png","reminders":["Can not die"],"name":"Coach","team":"townsfolk","ability":"Other players who nominated evil players today cannot die tonight. ","flavor":"Alright kid, once you get them in the corner, don't let up."},{"id":"cobbler_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/cobbler_townsfolk_ah.png","firstNightReminder":"The Cobbler either shows a 'no' head signal, or points at a player. If they chose a player: Swap that player's character token with an out-of-play character token of the same type.","otherNightReminder":"If the Cobbler has not used their ability, they either show a 'no' head signal, or point at a player. If they chose a player: Swap that player's character token with an out-of-play character token of the same type.","reminders":["No ability"],"name":"Cobbler","team":"townsfolk","ability":"Once per game, at night, choose a player: they become a not-in-play character of the same type.","flavor":"Why don't you try walking a mile in these shoes?","firstNight":21,"otherNight":19},{"id":"conductor_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/conductor_townsfolk_ah.png","otherNightReminder":"Nod your head yes if a Minion or Outsider was nominated today, or no if not.","reminders":["Melodic","Jarring"],"name":"Conductor","team":"townsfolk","ability":"Each night*, learn if a Minion or Outsider was nominated today.","flavor":"Were you rushing or were you dragging?","otherNight":20},{"id":"cowboy_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/cowboy_townsfolk_ah.png","reminders":["No ability"],"name":"Cowboy","team":"townsfolk","ability":"If the first player you nominate is a Minion, you die.","flavor":"By hook or by crook."},{"id":"cupbearer_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/cupbearer_townsfolk_ah.png","firstNightReminder":"The Cup Bearer points at a player. That player is sober, healthy, and learns only true information until dusk.","otherNightReminder":"The Cup Bearer points at a player. That player is sober, healthy, and learns only true information until dusk.","reminders":["Only true"],"name":"Cup Bearer","team":"townsfolk","ability":"Each night, choose a player: they are sober, healthy, and only learn true information until dusk.","flavor":"My Lord, please allow me to sample the dish first, you wouldn't want to upset your humors.","firstNight":22,"otherNight":21},{"id":"cyclops_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/cyclops_townsfolk_ah.png","otherNightReminder":"If a Sheep died today or tonight, the Cyclops points at a player: if they are not the Demon they die.","reminders":["Enraged","Dead"],"name":"Cyclops","team":"townsfolk","ability":"Each night*, if a Sheep died today or tonight, choose a player: if they are not the Demon, they die [+the Sheep].","flavor":"Nobody killed my sheep!","otherNight":22},{"id":"daredevil_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/daredevil_townsfolk_ah.png","otherNightReminder":"If the Daredevil's ability causes them to wake tonight: Wake the Daredevil and run their ability.","name":"Daredevil","team":"townsfolk","ability":"Each day, you may visit the Storyteller and privately learn a dare and a boon. If completed, get the boon.","flavor":"It's landing the flip that's the hard part.","otherNight":23},{"id":"dean_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/dean_townsfolk_ah.png","firstNightReminder":"The first time a Minion chooses the Dean, they learn that character, even if dead.","otherNightReminder":"If the Dean has not learned a Minion yet, and is chosen by a Minion, they learn that character, even if dead.","reminders":["Watched","No ability"],"name":"Dean","team":"townsfolk","ability":"The first time a Minion chooses you, at night you learn their character is in-play, even if dead.","flavor":"Trouble-maker, eh? Luckily, I know just the punishment for you.","firstNight":23,"otherNight":24},{"id":"decoy_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/decoy_townsfolk_ah.png","otherNightReminder":"If the Decoy is killed by the Demon, mark the Demon as drunk until the end of the next night phase.","reminders":["Drunk"],"name":"Decoy","team":"townsfolk","ability":"If the Demon kills you, the Demon is drunk tomorrow.","flavor":"Sacrifice, that's the price of a good trick.","otherNight":25},{"id":"detective_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/detective_townsfolk_ah.png","firstNightReminder":"Point at a player that is not a Minion.","otherNightReminder":"Point at a player that is not a Minion and that you didn't point at the previous night.","reminders":["Know"],"name":"Detective","team":"townsfolk","ability":"Each night, learn a different player than last night: they are not a Minion.","flavor":"That leaves just one question, who could've gained from such an illicit affair?","firstNight":24,"otherNight":26},{"id":"distiller_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/distiller_townsfolk_ah.png","firstNightReminder":"The Distiller either shows a 'no' head signal, or points at a player. If they chose a player that is not the Demon: they learn their character and that player is drunk. If they chose a player that is the Demon: the Distiller is drunk.","otherNightReminder":"If the Distiller did not use their ability yet, they either show a 'no' head signal, or point at a player. If they chose a player that is not the Demon: they learn their character and that player is drunk. If they chose a player that is the Demon: the Distiller is drunk.","reminders":["Drunk","No ability"],"name":"Distiller","team":"townsfolk","ability":"Once per game, at night, choose a player: learn their character. They are drunk. If you pick the Demon, you are drunk instead.","flavor":"Why don't you try a sip of this and tell me of your troubles, friend?","firstNight":25,"otherNight":27},{"id":"diver_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/diver_townsfolk_ah.png","otherNightReminder":"If the Diver did not use their ability yet, they either show a 'no' head signal, or show a 'yes' head signal. If they indicate yes: point at an evil dead player or if there is none, show a 'no' head signal.","reminders":["No ability"],"name":"Diver","team":"townsfolk","ability":"Once per game*, at night, choose to see 1 evil dead player.","flavor":"Now, who exactly is sleeping with the fishes?","otherNight":28},{"id":"donor_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/donor_townsfolk_ah.png","otherNightReminder":"If today was the Donor's first day: Nod yes if all selected players were good or no if any were evil.","reminders":["Correct"],"name":"Donor","team":"townsfolk","ability":"On the first day, publicly choose any number of players. Tonight, learn if any were evil.","flavor":"It is up to you young heroes, to set out on your quest, and vanquish this evil cloud that doth lay over our village.","otherNight":29},{"id":"dowser_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/dowser_townsfolk_ah.png","otherNightReminder":"If a new Demon was created tonight, show the hand signal for the number (1, 2, 3, etc.) of places from previous Demon to new Demon.","name":"Dowser","team":"townsfolk","ability":"Each night, if a new Demon was created, learn how many steps they are from the old Demon. ","flavor":"It is not me you need believe, for the rods tell all.","otherNight":30},{"id":"dredger_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/dredger_townsfolk_ah.png","otherNightReminder":"The Dredger points at a player. If that player has changed characters during the game, nod yes, otherwise, shake your head no.","reminders":["Changed"],"name":"Dredger","team":"townsfolk","ability":"Each night*, choose a player: learn if their character has changed.","flavor":"You'll never believe what I pulled up off the bayou last night.","otherNight":31},{"id":"echo_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/echo_townsfolk_ah.png","firstNightReminder":"Show the character token of a Townsfolk in play. The Echo acts as though they were that character.","otherNightReminder":"The Echo acts as though they were the character they saw on their first night.","reminders":["Echo","Something bad"],"name":"Echo","team":"townsfolk","ability":"You have and know an in-play Townsfolk ability. When that Townsfolk dies, something bad might happen to you.","flavor":"Hello...hello...hello...hello...","firstNight":26,"otherNight":32},{"id":"electrician_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/electrician_townsfolk_ah.png","firstNightReminder":"Point at two players with something in common.","otherNightReminder":"Point at two players with something in common.","reminders":["Know"],"name":"Electrician","team":"townsfolk","ability":"Each night, learn 2 connected players. Each day, privately guess the connection: you learn if you are correct.","flavor":"And if I just connect these two wires then...ZZZZAAAPP......ok, maybe these two...","firstNight":27,"otherNight":33},{"id":"engraver_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/engraver_townsfolk_ah.png","reminders":["Cannot Change"],"name":"Engraver","team":"townsfolk","ability":"Players' alignment & characters cannot change. ","flavor":"As it is, it always was."},{"id":"ent_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/ent_townsfolk_ah.png","reminders":["Can not die"],"name":"Ent","team":"townsfolk","ability":"Players you nominate cannot die until dusk.","flavor":"But I spoke hastily. We must not be hasty. I have become too hot. I must cool myself and think."},{"id":"errandboy_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/errandboy_townsfolk_ah.png","name":"Errandboy","team":"townsfolk","ability":"Each day, learn a helpful question.","flavor":"Thanks kid, here, buy yourself something nice."},{"id":"eunuch_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/eunuch_townsfolk_ah.png","firstNightReminder":"The Eunuch either shows a 'no' head signal or a 'yes' head signal. If they indicate yes: all Minions are drunk until dusk.","otherNightReminder":"If the Eunuch has not used their ability yet, they either show a 'no' head signal or a 'yes' head signal. If they indicate yes: all Minions are drunk until dusk.","reminders":["Drunk","No ability"],"name":"Eunuch","team":"townsfolk","ability":"Once per game, at night, you may make all Minions drunk until dusk.","flavor":"My Liege, they've plotted and planned against you, luckily my little birds have kept me informed, and I have the perfect trap laid to foil their scheme.","firstNight":28,"otherNight":34},{"id":"executioner_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/executioner_townsfolk_ah.png","reminders":["Axed"],"name":"Executioner","team":"townsfolk","ability":"If a player you nominated is executed, they die, even if for some reason they could not. ","flavor":"Ah not to worry, I just sharpened my axe this morning."},{"id":"exterminator_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/exterminator_townsfolk_ah.png","firstNightReminder":"The Exterminator points at a player: if they are an Outsider, they & the Exterminator are drunk and the Outsider dies.","otherNightReminder":"The Exterminator points at a player: if they are an Outsider, they & the Exterminator are drunk and the Outsider dies.","reminders":["Drunk","Dead"],"name":"Exterminator","team":"townsfolk","ability":"Each night, choose a player and guess an Outsider. If correct, you both become drunk and they die.","flavor":"The rats don't run this city, we do!","firstNight":29,"otherNight":35},{"id":"ferryman_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/ferryman_townsfolk_ah.png","firstNightReminder":"The Ferryman picks a coin face and you flip the coin. If correct, they cannot die during the night. If wrong, they cannot die during the day.","otherNightReminder":"The Ferryman picks a coin face and you flip the coin. If correct, they cannot die during the night. If wrong, they cannot die during the day.","reminders":["Safe tonight","Safe today"],"name":"Ferryman","team":"townsfolk","ability":"Each night, flip: if right, you can't die tonight. If wrong, you can't die during the day.","flavor":"Don't worry, the ferry will be back in town in just a few hours, there's no need to go rushing on away.","firstNight":30,"otherNight":36},{"id":"flagbearer_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/flagbearer_townsfolk_ah.png","firstNightReminder":"The Flagbearer either shows a 'no' head signal or points at a player and a Demon on their character sheet. Show the finger signal (0, 1, 2) for the number of details correct.","otherNightReminder":"If the Flagbear has not used their ability, they either show a 'no' head signal or point at a player and a Demon on their character sheet. Show the finger signal (0, 1, 2) for the number of details correct.","reminders":["No ability"],"name":"Flag Bearer","team":"townsfolk","ability":"Once per game, at night, guess the player and character of the Demon. You learn if none, one, or both are right.","flavor":"So long as the flag waves, we haven't lost yet!","firstNight":31,"otherNight":37},{"id":"flock_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/flock_townsfolk_ah.png","firstNightReminder":"The Flock either shows a 'no' head signal or points at a player: if they are a Townsfolk they become a Flock and the previous Flock becomes drunk. ","otherNightReminder":"The Flock either shows a 'no' head signal or points at a player: if they are a Townsfolk they become a Flock and the previous Flock becomes drunk. ","reminders":["Drunk"],"name":"Flock","team":"townsfolk","ability":"At night, you may pick a player: chosen Townsfolk become a Flock and you become drunk. If a sober Flock dies, all Flock die.","flavor":"We're not a cult. We're an organization that promotes love and...","firstNight":32,"otherNight":38},{"id":"foreman_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/foreman_townsfolk_ah.png","firstNightReminder":"The Foreman points at two players. The first acts as though they targetted the second if they are able to do so.","otherNightReminder":"The Foreman points at two players. The first acts as though they targetted the second if they are able to do so.","reminders":["Forced","Target"],"name":"Foreman","team":"townsfolk","ability":"Each night, choose 2 different players: the first targets the second tonight. Players may not die due to this ability.","flavor":"All you need to do is exactly what you're told and everything will work just right.","firstNight":33,"otherNight":39},{"id":"friar_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/friar_townsfolk_ah.png","otherNightReminder":"The Friar points at a living neighbor: they can't die until dusk.","reminders":["Can not die"],"name":"Friar","team":"townsfolk","ability":"Each night*, choose 1 of your living neighbors: they can not die until dusk.","flavor":"These violent delights have violent ends","otherNight":40},{"id":"gargoyle_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/gargoyle_townsfolk_ah.png","firstNightReminder":"The Gargoyle points at a player at the beginning of the night. At the end of the night, point at any players that player selected tonight. If they point at the Demon, they may die instead.","otherNightReminder":"The Gargoyle points at a player at the beginning of the night. At the end of the night, point at any players that player selected tonight. If they point at the Demon, they may die instead.","reminders":["Seen","Dead"],"name":"Gargoyle","team":"townsfolk","ability":"Each night, choose a player: learn which players they picked tonight. If you choose the Demon, you may die.","flavor":"Strange, he thought, how seldom people tend to look up","firstNight":34,"otherNight":41},{"id":"gentleman_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/gentleman_townsfolk_ah.png","otherNightReminder":"If the Gentleman is killed by the Demon, they pick a coin face and you flip a coin: if they are right, a Minion dies as well.","reminders":["Dead"],"name":"Gentleman","team":"townsfolk","ability":"If the Demon kills you, flip: if right, a Minion also dies.","flavor":"You do insult me, sir! It is my right to a duel, and your right to a champion.","otherNight":42},{"id":"governor_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/governor_townsfolk_ah.png","reminders":["No ability"],"name":"Governor","team":"townsfolk","ability":"Once per game, you may publicly prevent an execution. If 1 of your living neighbors is evil, you are drunk.","flavor":"I'd be well remiss not to extend a pardon to a man so apologetic, rehabilitated, and, of course, so generous to our campaign funds."},{"id":"guard_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/guard_townsfolk_ah.png","otherNightReminder":"The guard points at a player. If that player dies, point at two players, one of which caused the death to occur.","name":"Guard","team":"townsfolk","ability":"Each night*, choose a player: if they died tonight, learn 2 players, 1 of which is responsible. ","flavor":"They went that way, or wait, maybe that way?","otherNight":43},{"id":"guru_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/guru_townsfolk_ah.png","reminders":["Healthy & sober"],"name":"Guru","team":"townsfolk","ability":"Your neighbors are sober and healthy.","flavor":"Be at peace, this is a place of healing and cleansing."},{"id":"heir_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/heir_townsfolk_ah.png","firstNightReminder":"Point to the Regent player. If the Heir is evil, show them the 'You are' card and the thumbs down evil sign.","name":"Heir","team":"townsfolk","ability":"You start knowing who the Regent is. 1 of you might be evil [+the Regent].","flavor":"My inheritance is not the crown, it is the enemies, ambitions, and legacy of my ancestors. But they will come to find I am not so benevolent as my predecessors.","firstNight":35},{"id":"hiker_townsfolk_ah","image":"https:\/\/www.bloodstar.xyz\/p\/lawfrog\/Townsfolk_A-H\/hiker_townsfolk_ah.png","firstNightReminder":"Show two different finger signals (0, 1, 2, etc.) one of which is arbitrary and the other of which is the the number of places from the Hiker to closest evil player.","name":"Hiker","team":"townsfolk","ability":"You start knowing 2 numbers, one of which is the number of steps to your nearest living evil neighbor.","flavor":"They told me to go take a hike and I just haven't stopped.","firstNight":36}]