A script for a groups first few games. Designed to introduce the game.
A script for a groups first few games. Designed to introduce the game.
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Townsfolk
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Townsfolk
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Townsfolk
Each night, choose a player (not yourself or Travellers): you learn 1 good and 1 evil character, 1 of which is correct.
Townsfolk
Each night, you learn how many of your 2 alive neighbours are evil.
Townsfolk
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Townsfolk
You start knowing a good player & their character. If the Demon kills them, you die too.
Townsfolk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Townsfolk
Each night*, you learn how many dead players are evil.
Townsfolk
If you die at night, you are woken to choose a player: you learn their character.
Townsfolk
If both your alive neighbours are good, they can't die.
Townsfolk
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Townsfolk
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Townsfolk
If you are “mad” about being an Outsider, you might be executed.
Outsider
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Outsider
When you die, 1 player is drunk from now on.
Outsider
Each night, choose an alive player: they cannot nominate or be nominated until dusk.
Drakon7550, Hutonahill
Outsider
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [−1 or +1 Outsider]
Minion
Each night, choose a player: they are poisoned tonight and tomorrow day.
Minion
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don’t count)
Minion
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Minion
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Demon
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Demon
Each night*, choose a player: they die. Your 2 Townsfolk neighbours are poisoned.
Demon