Cadaver
If you are executed while dead, all players learn you are the Cadaver.
Townsfolk
If you are executed while dead, all players learn you are the Cadaver.
Townsfolk
On your first day, privately visit the Storyteller and choose 2 alive players. On your 3rd night, learn their characters.
Townsfolk
You start knowing 3 good characters, 2 of which are in play.
Townsfolk
Each night*, you learn if the recently killed executee was drunk, poisoned, or "mad" at the time of their death.
Townsfolk
If you are nominated with enough votes for execution and don't die that day, you learn an evil player tonight.
Townsfolk
Each day, you may privately guess a player who will die tonight. If you guess correctly, you learn their character.
Townsfolk
You start knowing an in-play Townsfolk. If you are mad that you are this character, they cannot die.
Townsfolk
The first time you would die by execution, you don't. That night, learn how many evil players voted for you.
Townsfolk
If one of your living neighbors is a Minion, you both might die.
Townsfolk
Once per game, at night, choose a Townsfolk: if in play, they are sober and healthy.
Townsfolk
On your first day, visit the storyteller and negotiate a custom ability for you to gain.
Townsfolk
Your 2 living neighbors are sober and healthy. If any of them would become poisoned more than once, they die.
Townsfolk
Once per game, at night*, point clockwise of anticlockwise: the Demon's target(s) are moved one step in the chosen direction.
Townsfolk
Info learned about dead players might be false.
Outsider
You don't register to anyone. If you're chosen by a good ability, it has no effect or their info is arbitrary. [+1 Outsider]
Outsider
If you die, the demon sees the Grimoire that night.
Outsider
Executions you vote for might fail.
Outsider
You cannot nominate unless you are about to be executed.
Outsider
You are sober, healthy, and dead. You register as alive and good until another ability would make you die again.
Minion
If all Outsiders die by execution, your team wins, even if dead. [+1 Outsider]
Minion
Townsfolk that vote for your nominations are poisoned the following night.
Minion
If you are mad that a Demon character is in play, tonight the Demon becomes that character.
Minion
Nominees who receive enough votes are executed immediately. Each night, choose if you are drunk or not.
Minion
All players know the Pharaoh's commandment. A player who breaks the commandment might die.
Minion
Each night*, choose a player: they die. The 1st time you choose a dead player, they become evil.
Demon
Each night*, choose a player: they die. If a Minion died this way last night, choose 3 good players tonight.
Demon
All Minions know who you are. Each night*, Minions choose a player: they die. You think you are a Townsfolk, but you are not. [+1 Minion]
Demon
Each night, choose 2 players: they become poisoned. If a poisoned player would be poisoned again, they die.
Demon