
Washerwoman
You start knowing that 1 player is a particular Townsfolk.
Townsfolk
You start knowing that 1 player is a particular Townsfolk.
Townsfolk
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.) [+0 to -1 Outsiders]
Townsfolk
You start knowing that 1 player is a Minion.
Townsfolk
You start knowing how many pairs of evil players there are, if there are none you learn the distance between the closest evil pair.
Townsfolk
Each night, you learn how many of your 2 alive neighbours or 4 alive players around you are evil.
Townsfolk
Each night, choose 2 players: you learn if either is a Demon. There might be an Outsider or Minion that registers as a Demon to you.
Townsfolk
Each night*, you learn which character died by execution today, if nobody died by execution, learn the character of a player killed by the demon.
Townsfolk
Each night*, choose a player (not yourself): they are safe from the evil team tonight.
Townsfolk
If you die at night, you are woken to choose 2 players: you learn the 1st player's character and maybe the 2nd
Townsfolk
The 1st time you are nominated, if the nominator is a Townsfolk, they are killed immediately.
Townsfolk
Once per game, during the day, publicly choose a player: if they are evil, they die.
Townsfolk
You are safe from the evil team.
Townsfolk
If you are alive on the final day, your team wins.
Townsfolk
Each night, choose a player (not yourself): tomorrow, you must and may only vote if they are voting too.
Outsider
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not. You do not register as the Drunk but instead the character you think you are, even if dead.
Outsider
You register as evil & as a Minion or Demon, even if dead. (Does not have to register for Evil team info or evil abilities)
Outsider
If you are ever put on the block, your team loses.
Outsider
Each night, choose a player: they are poisoned for the next 2 nights and 2 days.
Minion
Each night, you see the Grimoire. You register as good & as a Townsfolk or Outsider (Except for evil team info and abilities), even if dead.
Minion
If the Demon dies, you become the Demon.
Minion
There are extra Outsiders in play. [+2 to +3 Outsiders]
Minion
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp but you might still get to kill each night.
Demon