
Archer
Each night, choose a player, if they kill a player, you will learn their character.
Townsfolk

Each night, choose a player, if they kill a player, you will learn their character.
Townsfolk

You can only die at night if you are killed by a Minion.
Townsfolk

All players who visit you will be unable to die to the Demon tonight.
Townsfolk

At the start of the game, you learn a Minion that is in play. Minions and Demons do not know each other until you die. [+1 Minion]
Townsfolk

Once per game, at night*, pick a player, they die, even if for some reason they could not, they are the only player who can die that night.
Townsfolk

Once per game, at night, choose a character. For 3 nights, all players that visit them and they visit become drunk until dawn.
Townsfolk

When you die, you do not lose your votes, your votes after your first ghost-vote is hidden.
Townsfolk

Each night*, choose a player, you learn if they had an ability used on them.
Townsfolk

At the start of the game, choose a player, they are either drunk or receive wrong information until you die. When they die, you take their character and alignment.
Townsfolk

If you publicly claim to be the Gladiator when nominated & are executed that day, choose a player, if they are a Minion, they die and you survive.
Townsfolk

Once per game, at night*, choose any number of dead players, you learn how many are evil.
Townsfolk

Each night, choose a Good character, you learn if the person with that character is Good or Evil (if in-play).
Townsfolk

Each night, choose a player, if they are executed, you die as well.
Outsider

If there is ever a no execution, your team loses.
Outsider

If you die to execution, all good players who voted to execute you will be drunk tonight.
Outsider

You do not know you are the Heartbreaker. You think you are a different Good character, but you are not. All other players know you are in play and who you are. If a Good player is "mad" that you are in play, they might die.
Outsider

If you are killed by the Demon, you turn Evil. If you are executed, you turn Good. If you do not die, you win, even if you switch alignments to do so.
Outsider

You do not know you are the Skullbreaker. You think you are a different Good character, but you are not. The Demon knows you are in play and who you target. If the Demon does not target who you target at night, you learn you were the Skullbreaker and gain your characters ability.
Outsider

Each day, you must challenge another player to a game of Rock-Paper-Scissors, if you lose or fail to challenge somebody, something bad will happen.
Outsider

When you die, pick a player, if Evil, you will fade from the game and be unable to speak. If you are "mad" about the player you will choose, you will fade away upon choosing them no matter the alignment.
Outsider

When the Demon chooses to attack someone, you will carry out the kill for them.
Minion

You learn all modifications done to the setup. One Townsfolk will receive the wrong character token. There may be [+1/-1 Outsider]
Minion

Both of your Townsfolk neighbours are poisoned. [-1 Outsider]
Minion

Once per game, at night, choose a good character: you gain that character's ability and register as them. If this character is in play, they are drunk.
Minion

Players vote during nominations in private, all nominations are done in private and all players have an infinite amount of nominations but can only be nominated once.
Minion

When the Demon dies, play on for one more day, if you or the Demon are not executed, your team wins. One Good player knows you are in play.
Minion

Once per game, at night*, make a wish, it may come true.
Minion

Each night*, choose a player, they become an evil aligned Duplicator. Each night*, a player may die. [There are no Minions and none can be added]
Demon

Each night*, choose a player, they die. You win the game if you are alive at the start of Night 4.
Demon

Each night, choose a player, the next night they cannot be awoken and will die. If you pick a Minion, they will keep their ability, even when dead.
Demon

Each night*, choose a player, they die. On the first night, choose a player, if you die, they will become the Moai.
Demon

Only a half of the game can be evil at any given time.
Fabled

Non Serious Characters are below. Beware.
Traveler

I don't know, it's a fucking cactus.
Townsfolk

You have no ability.
Townsfolk

Each night, you become the alignment of one of your alive neighbours. If you die to execution, your team wins.
Townsfolk

When you die, your team may lose.
Outsider

Once per game, target a player and challenge them to a game of Rock, Paper, Scissors. If you win, their team loses, if they win, your team loses. [Even if dead]
Minion

All regular BOTC characters can be rolled.
Fabled