
Archer
Each night, choose a player, if they kill a player, you will learn their character.
Townsfolk
Each night, choose a player, if they kill a player, you will learn their character.
Townsfolk
You can only die at night if you are killed by a Minion.
Townsfolk
All players who visit you will be unable to die to the Demon tonight.
Townsfolk
At the start of the game, you learn a Minion that is in play. Minions and Demons do not know each other until you die. [+1 Minion]
Townsfolk
Once per game, at night*, pick a player, they die, even if for some reason they could not, they are the only player who can die that night.
Townsfolk
Once per game, at night, choose a character. For 3 nights, all players that visit them and they visit become drunk until dawn.
Townsfolk
When you die, you do not lose your votes, your votes after your first ghost-vote is hidden.
Townsfolk
Each night*, choose a player, you learn if they had an ability used on them.
Townsfolk
At the start of the game, choose a player, they are either drunk or receive wrong information until you die. When they die, you take their character and alignment.
Townsfolk
If you publicly claim to be the Gladiator when nominated & are executed that day, choose a player, if they are a Minion, they die and you survive.
Townsfolk
Once per game, at night*, choose any number of dead players, you learn how many are evil.
Townsfolk
Each night, choose a Good character, you learn if the person with that character is Good or Evil (if in-play).
Townsfolk
Each night, choose a player, if they are executed, you die as well.
Outsider
If there is ever a no execution, your team loses.
Outsider
If you die to execution, all good players who voted to execute you will be drunk tonight.
Outsider
You do not know you are the Heartbreaker. You think you are a different Good character, but you are not. All other players know you are in play and who you are. If a Good player is "mad" that you are in play, they might die.
Outsider
If you are killed by the Demon, you turn Evil. If you are executed, you turn Good. If you do not die, you win, even if you switch alignments to do so.
Outsider
You do not know you are the Skullbreaker. You think you are a different Good character, but you are not. The Demon knows you are in play and who you target. If the Demon does not target who you target at night, you learn you were the Skullbreaker and gain your characters ability.
Outsider
Each day, you must challenge another player to a game of Rock-Paper-Scissors, if you lose or fail to challenge somebody, something bad will happen.
Outsider
When you die, pick a player, if Evil, you will fade from the game and be unable to speak. If you are "mad" about the player you will choose, you will fade away upon choosing them no matter the alignment.
Outsider
When the Demon chooses to attack someone, you will carry out the kill for them.
Minion
You learn all modifications done to the setup. One Townsfolk will receive the wrong character token. There may be [+1/-1 Outsider]
Minion
Both of your Townsfolk neighbours are poisoned. [-1 Outsider]
Minion
Once per game, at night, choose a good character: you gain that character's ability and register as them. If this character is in play, they are drunk.
Minion
Players vote during nominations in private, all nominations are done in private and all players have an infinite amount of nominations but can only be nominated once.
Minion
When the Demon dies, play on for one more day, if you or the Demon are not executed, your team wins. One Good player knows you are in play.
Minion
Once per game, at night*, make a wish, it may come true.
Minion
Each night*, choose a player, they become an evil aligned Duplicator. Each night*, a player may die. [There are no Minions and none can be added]
Demon
Each night*, choose a player, they die. You win the game if you are alive at the start of Night 4.
Demon
Each night, choose a player, the next night they cannot be awoken and will die. If you pick a Minion, they will keep their ability, even when dead.
Demon
Each night*, choose a player, they die. On the first night, choose a player, if you die, they will become the Moai.
Demon
Only a half of the game can be evil at any given time.
Fabled
Non Serious Characters are below. Beware.
Traveler
I don't know, it's a fucking cactus.
Townsfolk
You have no ability.
Townsfolk
Each night, you become the alignment of one of your alive neighbours. If you die to execution, your team wins.
Townsfolk
When you die, your team may lose.
Outsider
Once per game, target a player and challenge them to a game of Rock, Paper, Scissors. If you win, their team loses, if they win, your team loses. [Even if dead]
Minion
All regular BOTC characters can be rolled.
Fabled