1. This is a collection of the most upvoted designs on Present-Peace's build a character posts, we took the liberty of altering phrasing for clarity or consistency, and adding flavour text to those that didn't have any.

    Creators are listed with their characters.

  2. BASSOONIST

    Each night*, you learn if yesterday's killed executee is closer to a Demon than a Minion.


    “There once was a brainy baboon, Who always played a bassoon, For he said, It appears, That in a billion years, I shall certainly hit on a tune.”

    By u/Square_Row_22.

    Townsfolk

  3. LONGBOWMAN

    Once per game, at night*, you may kill 1 of the Townsfolk with the most steps (living players only) between you.


    “Steady... Hold... Loose!”

    By u/Visual-Affect-9758.

    Townsfolk

  4. INQUISITOR

    Each night*, you learn your nominee’s alignment. If you learn evil, you lose this ability.


    “No one expects the Spanish inquisition!”

    By u/Logical-One-2831.

    Townsfolk

  5. BROWNIE

    Each night*, choose a character, if that character is in play and drunk or poisoned you gain & immediately use their ability.


    “We Brownies know when a job’s not done right.”

    By u/TurtleLurky.

    Townsfolk

  6. SCOUT

    You are unaffected by Minion abilities. If chosen by a Minion, you learn this.


    “I have trod these paths, roved these hills, I know every leaf and mound. I know a footprint that doesn’t belong.”

    By u/Visual-Affect-9758.

    Townsfolk

  7. BOUNCER

    Each night, choose a player (different than last night). Players that choose them tonight are prompted to choose differently.


    “You’re not allowed in.”

    By u/Spacetauran.

    Townsfolk

  8. CRABBER

    Once per game during the day, visit the Storyteller for some advice that would help the other team win.


    “Snippy little blighter aren't ya'?”

    By u/Visual-Affect-9758.

    Townsfolk

  9. CARTOGRAPHER

    On your first day you may publicly guess the distance between you and the nearest player of each character type. That night, you learn how many you got right.


    “Best maps you’ll find of here anywhere. What do you mean ‘the fort is on the next hill’?”

    By u/gregguy12.

    Townsfolk

  10. DIVER

    On your 1st night, choose a number (2 or higher): on the equivalent day, you privately learn that many pieces of true info from the Storyteller.


    “You can find trinkets in the shallows, but the interesting stuff is always deeper.”

    By u/whengrassturnsblue.

    Townsfolk

  11. COBBLER

    You start knowing how many Townsfolk-Outsider pairs there are.


    “An Oxford and a Derby? Well those just don’t match at all, do they.”

    By u/UnintensifiedFa.

    Townsfolk

  12. MUSKETEER

    On your 1st day, publicly choose 3 players. That night, if any of them are evil, you die.


    “All for one, and one for all!”

    By u/julietfolly.

    Townsfolk

  13. TAILOR

    Each night, choose a player: if executed tomorrow, they learn you are the Tailor.


    “I don’t like making funeral clothes, but I won’t do anyone the disservice of a shabby death.”

    By u/NepetaLast.

    Townsfolk

  14. MERCHANT

    Once per game, during the day, privately ask the Storyteller for info & state a price. The Storyteller may refuse or bargain with you.


    “If you don’t like the price I’m always up for haggling.”

    By u/Mostropi.

    Townsfolk

  15. WAYFINDER

    You start knowing if you are closer to the Demon than you are to a Minion. If equidistant, this info is arbitrary.


    “The stars and the currents are a better guide than any map.”

    By u/A12086256

    Townsfolk

  16. TREANT

    When the dead equal or outnumber the living, all players learn you are the Treant. If you are mad that you are the Treant, you lose this ability.


    “Songs like trees bear fruit only in their own time and their own way; and sometimes they are withered untimely.”

    By u/Caederis.

    Townsfolk

  17. GRIFFIN

    Once per game, you may visit the Storyteller: if there are no living Minions or Outsiders, you learn the Demon player. Otherwise, get false info.


    “Behold my challenge, Demon—for I am the king of beasts both land and air. ”

    By u/Caederis

    Townsfolk

  18. AVIATOR

    You start knowing the length of the longest line of good players.


    “The desire to fly is an idea handed down to us by our ancestors who looked enviously on the birds soaring freely through space, on the infinite highway of the air.”

    By u/Caederis

    Townsfolk

  19. MASON

    Masons start knowing a secret word. If there is only 1 Mason, a Minion learns the word. [+0 to +2 Masons]


    “Truth is not lost, yet it must be sought for and found.”

    By u/custardy

    Townsfolk

  20. RAT CATCHER

    If you are nominated & the nominator is a Minion, they are executed immediately.


    “Not a mouse. Never a mouse. Always a rat!”

    By u/A12086256

    Townsfolk

  21. COLLECTOR

    Each night, choose a character. If you have chosen all alive characters, your team wins.


    “What do you want for that holo-foil Ancient Ice Dragon? I need it to complete my Lords of Barrenpeak set.”

    By u/kikislesbianaunt.

    Townsfolk

  22. CARPENTER

    If you are executed on your 1st day, you are resurrected on your 3rd.


    “Through nails and wood, I am restored.”

    By narf_hots.

    Townsfolk

  23. TANNER

    On your 1st day, publicly choose any number of players. That many nights later, you learn how many are evil.


    “Don't mind the smell, it's good quality, anything big will take time though.”

    By u/Caederis.

    Townsfolk

  24. FALCONER

    At night, if 4 or fewer players live, choose a player (once): you learn their character. (Travellers don't count.)


    “The hatched chick cannot go back to the shell, the falcon who has found the sky does not willingly sit the nest.”

    By u/Hermononucleosis.

    Townsfolk

  25. ELEMENTAL

    If you die at night, a Minion might die.


    “**FWOOSH!**”

    By u/NepetaLast.

    Townsfolk

  26. SAPPER

    Once per game, at night*, you may make all other Townsfolk safe from the Demon tonight.


    “Dig in.”

    By PbPePPer72.

    Townsfolk

  27. COACHMAN

    Once per game, you may publicly choose up to 3 players. Tonight, if any are evil, all chosen good players die.


    “Where to this fine evening?”

    By u/Caederis.

    Townsfolk

  28. CONTRARIAN

    You may only nominate if another player is about to die.


    “Clearly none of you got a proper education, as someone versed in forensics AND mystery novella, it’s OBVIOUS the butler didn’t do it.”

    By u/ContentConsumer9999.

    Outsider

  29. POLTERGEIST

    You think that you are a Townsfolk but you are not. Tomorrow, you become that Townsfolk & your left Townsfolk neighbour becomes a Poltergeist.


    “*CRASH!* *BANG!* *CLATTER!* *CRASH!*”

    By u/ktyayt.

    Outsider

  30. COLOSSUS

    You may not leave your seat to talk in private.


    “Why, man, he doth bestride the narrow world Like a Colossus; and we petty men Walk under his huge legs, and peep about To find ourselves dishonourable graves.”

    By u/The_Clam93.

    Outsider

  31. SAMURAI

    On your first night, choose a player (not yourself). If they die by execution, you become evil tonight.


    “The essence of Samurai is not just service, but loyalty.”

    By u/Ethambutol.

    Outsider

  32. SHUCK

    Each night, choose a new player: a chosen Minion’s ability works twice or is regained until dusk. If you die by execution evil players’ abilities work twice or are regained until dusk tomorrow.


    “Only evil will hear my howl.”

    By u/Osscardo.

    Outsider

  33. PRIVATEER

    If all other Privateers are dead, all other good players are drunk. [All Outsiders are Privateers. +0 or +1 Privateers]


    “Now I'm a broken man on a Halifax pier, the last of Barrett's privateers.”

    By jredican.

    Outsider

  34. MOONSHINER

    When you die, your team is drunk until dusk. If it was by execution, your team is drunk until dawn.


    “Whooee! That’ll put some hair on yer chest!”

    By u/tstaffor.

    Flavour by u/plumper303.

    Outsider

  35. NINJA

    Once per game, at night*, choose a player: they die & learn that you are in play. Until you do this, you might register as good & as a Townsfolk or Outsider.


    “The most lethal blade is the one left unseen.”

    By u/Visual-Affect-9758.

    Minion

  36. KIDNAPPER

    On your 1st night choose a good player: they become evil. They become good if & only if you die by execution.


    “If you ever want to see them again, you’ll do exactly as I say.”

    By u/Mostropi:

    Minion

  37. HOMUNCULUS

    You start knowing an in-play Townsfolk. If you are mad that you are an in-play Townsfolk, you register as good & as that Townsfolk & that character registers as an evil Demon, even if you are dead.


    “The world is big, but little people turn it around.”

    By u/julietfolly.

    Minion

  38. VAMPIRE

    Each night*, choose a player & guess their character: if correct, they die.


    “May I come in?”

    By u/Caederis.

    Minion

  39. WARLOCK

    Each night, choose a player: if they are nominated tomorrow, their nominator dies. When just 3 players are alive, you lose this ability.


    “Hair in a lock, spittle in the vial, blood from a drip, brewed is the curse, sealed is the pact, should any lay a hand upon thee they will feel the Reaper’s gnarled grip.”

    By u/BabyYoshiBops.

    Minion

  40. OUTLAW

    Each night, choose a player: They learn you are in play & the previously chosen player guesses who you are: if wrong, they die.


    “You can tell 'em I'm comin'. Now, are you gonna pull that pistol or just whistle?”

    By u/MeatThins_Homebrew

    Minion

  41. MARE

    On your 1st night choose a player: they are poisoned. If they are mad that they are poisoned, they might die. if they die, choose again.


    “Sweet dreams... and remember, I wasn't here.”

    By u/FinnDarkmouth

    Minion

  42. EMISSARY

    Each night, you learn a secret phrase. If the Demon says it publicly tomorrow, a player might die.


    “My Lord, I bring you a wonderful message—bad news.”

    By u/A12086256

    Minion

  43. KOBOLD

    Each night, choose a player: they learn this. If nominated by a good player tomorrow, they are immediately executed.


    “Yip, me kill!”

    By u/Caederis.

    Minion

  44. MIMIC

    Each day the 1st living player to be publicly mad you are good might die tonight. You might register as good & as a Townsfolk or Outsider.


    “'C'mon, it's perfectly safe.”

    By u/Duck-Lord-of-Colours

    Minion

  45. MANANANGGAL

    Each night*, choose a player: they guess who you are, if correct, you die, if wrong, they die.


    “The earth has has no rage like love to hatred turned, Nor the skies a fury like a woman scorned.”

    By u/Caederis.

    Minion

  46. KRAKEN

    Once per game, during the day, the Demon may publicly claim you are in play: only you can die by execution from then on.


    “Release the Kraken!”

    By datacube1337.

    Minion

  47. DRAUGR

    Once per game, at night*, you may die. Once per game, at night*, if you are dead, you may be resurrected.


    “To my grave, from my grave.”

    By u/Caederis.

    Minion

  48. WYVERN

    Each night*, choose 2 players: 1 dies, 1 is poisoned. Votes cast by players poisoned this way count as 2 votes tomorrow.


    “The Wyvern is a mighty beast, its claws are sharper than swords and its poison more potent than any, but should you venture into its den and live, you may come out richer, albeit rarely unscathed.”

    By u/gregguy12

    Demon

  49. JORŌGUMO

    Each night*, choose a player: they die. Each night, the 1st player to choose you with their ability is poisoned until dusk.


    “Come, come, I won’t hurt you, not yet. You’ll taste so much better after a few days in my web.”

    By u/numberguy9647383673

    Demon

  50. LINDWYRM

    Each night* choose a player: they die. Each night, choose a player (different to last night): if they are executed tomorrow & are a Minion, choose an extra player to die tonight.


    “Come. Guard my treasure—or perish.”

    By u/Osscardo.

    Demon

  51. CHEESEMONGER

    If you made 2 unique puns today, you cannot die by exile.


    “My cheeses are all very gouda. I guarantee you won’t brie disappointed!”

    By u/No-Pomegranate8440.

    Traveller

  52. TENGU

    Each night, choose a player: you swap seats. Your neighbours are drunk.


    “Which wind brought you here?”

    By u/2much2Jung.

    Traveller

  53. NACHZEHRER

    Each night, choose a player. if you are exiled, the previously chosen player is executed immediately.


    “You. Come. Too.”

    By u/SubspaceEngine.

    Traveller

  54. HIKER

    Each day, you may move your seat to any place in the circle.


    “I don't get lost, I just take the scenic route.”

    By lankymjc.

    Traveller

  55. MAGISTRATE

    Something bad may happen to any player (not the nominator or nominee) who speaks without permission from either the nominator or nominee during a nomination.


    “ORDER! Let us hear from both the defence and prosecution—no one else for now.”

    By u/Osscardo.

    Fabled

  56. MILLER

    Players nominated more than 3 times might be executed immediately.


    “Time and stone will grind anything down to a fine powder.”

    Loric by u/kingsif

    Fabled

  57. BLACKSMITH

    ???


    “[???]”

    The Blacksmith...

    Townsfolk

  58. BLACKSMITH

    ???


    “[???]”

    The Blacksmith...

    Minion

  59. Night Order

    First Night

    Other Nights

  60. this almanac generated using Bloodstar Clocktica