1. This is a collection of the most upvoted designs on Present-Peace's build a character posts, we took the liberty of altering phrasing for clarity or consistency, and adding flavour text to those that didn't have any.

    Characters by:

    Square_Row_22,

    Visual-Affect-9758,

    ContentConsumer9999,

    ktyayt,

    Logical-One-2831,

    The_Clam93,

    TurtleLurky,

    Ethambutol,

    Mostropi,

    Spacetauran,

    gregguy12,

    whengrassturnsblue,

    julietfolly,

    Caederis,

    BabyYoshiBops,

    UnintensifiedFa,

    No-Pomegranate8440,

    NepetaLast,

    kingsif,

    A12086256,

    MeatThins_Homebrew.

  2. BASSOONIST

    Each night*, you learn if yesterday's killed executee is closer to a Demon than a Minion.


    “There once was a brainy baboon, Who always played a bassoon, For he said, It appears, That in a billion years, I shall certainly hit on a tune.”

    By u/Square_Row_22.

    Townsfolk

  3. LONGBOWMAN

    Once per game, at night*, you may kill 1 living Townsfolk with the largest number of living players between you.


    “Steady... Hold... Loose!”

    By Visual-Affect-9758.

    Townsfolk

  4. INQUISITOR

    At night, you learn your nominee’s alignment. If you learn evil, you lose this ability.


    “No one expects the Spanish inquisition!”

    By u/Logical-One-2831.

    Townsfolk

  5. BROWNIE

    Each night*, choose a character, if that character is in play and drunk or poisoned you gain & immediately use their ability.


    “We Brownies know when a job’s not done right.”

    By u/TurtleLurky.

    Townsfolk

  6. SCOUT

    You are unaffected by Minion abilities. If chosen by a Minion, you learn this.


    “I have trod these paths, roved these hills, I know every leaf and mound. I know a footprint that doesn’t belong.”

    By Visual-Affect-9758.

    Townsfolk

  7. BOUNCER

    Each night, choose a player (different than last night). Players that choose them tonight are prompted to choose differently.


    “You’re not allowed in.”

    By u/Spacetauran.

    Townsfolk

  8. CRABBER

    Once per game during the day, visit the Storyteller for some advice that would help the other team win.


    “Snippy little blighter aren't ya'.”

    By Visual-Affect-9758.

    Townsfolk

  9. CARTOGRAPHER

    On your first day you may publicly guess the distance between you and the nearest player of each character type. That night, learn how many you got right.


    “Best maps you’ll find of here anywhere. What do you mean ‘the fort is on the next hill’?”

    By u/gregguy12.

    Townsfolk

  10. DIVER

    On the first night choose a number (2 or higher): on the equivalent day, you privately learn that many true statements from the Storyteller.


    “You can find trinkets in the shallows, but the interesting stuff is always deeper.”

    By u/whengrassturnsblue.

    Townsfolk

  11. COBBLER

    You start knowing how many Townsfolk-Outsider pairs there are.


    “An Oxford and a Derby? Well those just don’t match at all, do they.”

    By u/UnintensifiedFa.

    Townsfolk

  12. MUSKETEER

    On your 1st day, publicly choose 3 players. That night, if any of them are evil, you die.


    “All for one, and one for all!”

    By u/julietfolly.

    Townsfolk

  13. TAILOR

    Each night, choose a player: if executed tomorrow, they learn you are the Tailor.


    “I don’t like making funeral clothes, but I won’t do anyone the disservice of a shabby death.”

    By u/NepetaLast.

    Townsfolk

  14. MERCHANT

    Once per game, during the day, privately ask the Storyteller for info & state a price. The Storyteller may refuse or bargain with you.


    “If you don’t like the price I’m always up for haggling.”

    By u/Mostropi.

    Townsfolk

  15. WAYFINDER

    You start knowing if you are closer to the Demon than you are to a Minion. If equidistant, this info is arbitrary.


    “The stars and the currents are a better guide than any map.”

    By u/A12086256

    Townsfolk

  16. TREANT

    When the dead equal or outnumber the living, all players learn you are the Treant. If you are mad that you are the Treant, you lose this ability.


    “Songs like trees bear fruit only in their own time and their own way; and sometimes they are withered untimely.”

    By u/Caederis.

    Townsfolk

  17. CONTRARIAN

    You may only nominate if another player is about to die.


    “Clearly none of you got a proper education, as someone versed in forensics AND mystery novella, it’s OBVIOUS the butler didn’t do it.”

    By u/ContentConsumer9999.

    Outsider

  18. POLTERGEIST

    You think that you are a Townsfolk but you are not. Tomorrow, you become that Townsfolk & your left Townsfolk neighbour becomes a Poltergeist.


    “*CRASH!* *BANG!* *CLATTER!* *CRASH!*”

    By u/ktyayt.

    Outsider

  19. COLOSSUS

    You may not leave your seat to talk in private.


    “Why, man, he doth bestride the narrow world Like a Colossus; and we petty men Walk under his huge legs, and peep about To find ourselves dishonourable graves.”

    By u/The_Clam93.

    Outsider

  20. SAMURAI

    On your first night, choose a player (not yourself). If they die by execution, you become evil tonight.


    “The essence of Samurai is not just service, but loyalty.”

    By u/Ethambutol.

    Outsider

  21. SHUCK

    Each night, choose a new player: a chosen Minion’s ability works twice or is regained until dusk. If you die by execution evil players’ abilities work twice or are regained until dusk tomorrow.


    “Only evil will hear my howl.”

    By u/Osscardo.

    Outsider

  22. NINJA

    Once per game, at night*, choose a player: they die & learn that a Ninja is in play. Until you do this, you might register as good & as a Townsfolk or Outsider.


    “The most lethal blade is the one left unseen.”

    By Visual-Affect-9758.

    Minion

  23. KIDNAPPER

    On your 1st night choose a good player: they become evil. They become good if & only if you die by execution.


    “If you ever want to see them again, you’ll do exactly as I say.”

    By u/Mostropi:

    Minion

  24. HOMUNCULUS

    You start knowing an in-play Townsfolk. If you are mad that you are an in-play Townsfolk, you register as good & as that Townsfolk & that character registers as an evil Demon, even if you are dead.


    “The world is big, but little people turn it around.”

    By u/julietfolly.

    Minion

  25. VAMPIRE

    Each night*, choose a player and guess their role: if correct, they die.


    “May I come in?”

    By u/Caederis.

    Minion

  26. WARLOCK

    Each night, choose a player: if they are nominated tomorrow, their nominator dies. When just 3 players are alive, you lose this ability.


    “Hair in a lock, spittle in the vial, blood from a drip, brewed is the curse, sealed is the pact, should any lay a hand upon thee they will feel the Reaper’s gnarled grip.”

    By u/BabyYoshiBops.

    Minion

  27. OUTLAW

    Each night, choose a player: They learn you are in play & the previously chosen player guesses who you are: if wrong, they die.


    “You can tell 'em I'm comin'. Now, are you gonna pull that pistol or just whistle?”

    By u/MeatThins_Homebrew

    Minion

  28. KOBOLD

    Each night, choose a player: they learn this. If nominated by a good player tomorrow, they are immediately executed.


    “Yip, me kill!”

    By u/Caederis.

    Minion

  29. MIMIC

    Each day the 1st living player to be publicly mad you are good might die tonight. You might register as good & as a Townsfolk or Outsider.


    “'C'mon, it's perfectly safe.”

    By u/Duck-Lord-of-Colours

    Minion

  30. WYVERN

    Each night*, choose 2 players: 1 dies, 1 is poisoned. Votes cast by players poisoned this way count as 2 votes tomorrow.


    “The Wyvern is a mighty beast, its claws are sharper than swords and its poison more potent than any, but should you venture into its den and live, you may come out richer, albeit rarely unscathed.”

    By u/gregguy12

    Demon

  31. JORŌGUMO

    Each night*, choose a player: they die. Each night, the 1st player to choose you with their ability is poisoned until dusk.


    “Come, come, I won’t hurt you, not yet. You’ll taste so much better after a few days in my web.”

    By u/numberguy9647383673

    Demon

  32. CHEESEMONGER

    If you made 2 unique puns today, you cannot die by exile.


    “My cheeses are all very gouda. I guarantee you won’t brie disappointed!”

    By u/No-Pomegranate8440.

    Traveller

  33. TENGU

    Each night, choose a player: you swap seats. Your neighbours are drunk.


    “Which wind brought you here?”

    By u/2much2Jung.

    Traveller

  34. MILLER

    Players nominated more than 3 times might be executed immediately.


    “Time and stone will grind anything down to a fine powder.”

    Loric by u/kingsif

    Fabled

  35. GRIFFIN


    Townsfolk

  36. AVIATOR

    You start knowing the length of the longest chain of Good players.


    Caederis

    Townsfolk

  37. MAGISTRATE


    Fabled

  38. MASON

    ???


    “[???]”

    The Mason...

    Traveller

  39. MASON


    Townsfolk

  40. NACHZEHRER

    ???


    “[???]”

    The Nachzehrer...

    Traveller

  41. LINDWYRM

    ???


    “[???]”

    The Lindwyrm...

    Traveller

  42. Night Order

    First Night

    Other Nights

  43. this almanac generated using Bloodstar Clocktica