
LICH
Each night*, choose a player: they die. If no-one died today, the killed player is an evil Lich & you die instead. Evil votes secretly don’t count. [-1 Outsider]
“Rise, my vessel, rise and lead my legion among the dead.”
The Lich moves constantly, evading death by possessing new hosts.
If the Lich attacks after a successful execution, or any other death during the day, the player they chose dies.
Each time the Lich attacks when nobody died during the day, the Lich dies, and the chosen player becomes a Lich and turns evil.
The Lich only creates a new Lich at night if nobody died that day. If a dead player is executed, the player can’t die again, so the Lich creates a new Lich.
Evil players do not count toward majority (the number of votes required to execute). In a twelve player game, with all players alive, majority would normally be half (six) but evil players don't count toward this while the Lich is in play, so majority is five (half of nine rounded up). With four players alive (two good, two evil), majority is one.
Evil votes do not count if a Lich is in play and alive. If a nomination has enough votes to succeed, declare it successful, but remember how many evil players voted, and discount that from the total. If the nomination would still succeed, proceed as normal. If the deducted total puts it below majority, or below the number of good votes on another execution, then the nomination fails, if there is a nomination with enough good votes for majority, that nominee is executed. If no nomination would pass without evil votes, no execution occurs.
Examples
Nobody died today, that night, the player chosen by the Lich becomes an evil Lich, while the old Lich dies. The next day, the Longbowman is executed and dies. That night, the player chosen by the Lich dies.
For three sequential days, nobody dies during the day. After each day, the Lich wakes, creates a new Lich, and dies.
Six votes is majority, three good and three evil players vote, the nomination is declared successful, but nobody is executed. The next day, one nomination gets six votes, and another gets seven, however, one of the votes on the latter was the Lich. The two nominations tie, so nobody is executed.
Three players remain alive. The Lich, the Baker, and the Prosecutor. The Lich nominates the Baker, and four dead Liches vote, the nomination is declared successful. The Baker nominates the Lich, and The Baker and Prosecutor vote. The nomination is declared to have failed, but when nominations end, the Lich is executed and dies.
A player dies by execution every day. At no point is a new Lich created.
How to Run
While setting up the game, before putting the character tokens in the bag, remove one Outsider character token and add one Townsfolk character token. (If there are no Outsider tokens to remove, do not add a Townsfolk token.)
Each day, if a player dies, mark them with the DIED TODAY reminder.
Each night except the first, wake the Lich. They point at any player. Put the Lich to sleep.
If any player is marked DIED TODAY, the chosen player dies—mark them with the DEAD reminder.
If no player is marked DIED TODAY, the Lich dies—mark them with the DEAD reminder. Wake the chosen player. Show them the YOU ARE info token, then the Lich token, then the YOU ARE info token, then a thumbs-down. Change their character to a Lich—swap their character token with one of the spare Lich tokens. They become evil. Put the new Lich to sleep.
When counting votes, count out loud, as normal. If the vote tally is enough to make a player about to die but evil votes allowed it to pass or exceed the prior nomination, declare that the vote is successful, but secretly keep a record of which player is really about to die by marking them with Lich’s ABOUT TO DIE reminder, then execute them when nominations are over. If evil votes give a nomination majority, and there are no other nominations, no-one is executed.
The Lich is a complex character, it will be hard for you and the Town to keep track of the moving parts, so use your reminder tokens, and be ready to give clarifications.
When building a Lich game, remember to put lots of repeating info characters in the bag, the Town needs ways to track the Lich, and they'll be losing players to evil as the game progresses, you're down an Outsider, use that space to help the Town.
Demon