1. Archie Vist

    Each day, you must publicly ask a question to the demon.


    Townsfolk

  2. Astrologer

    Once per game, during the day, visit the Storyteller to privately learn their star sign.


    Townsfolk

  3. Beach Barber

    Each day, visit the Storyteller to learn a fact about beaches.


    Townsfolk

  4. Falcon Man

    On your 1st night, choose a character. 1-4 nights later, choose another.


    Townsfolk

  5. Fence

    The Demon attacks on the 1st night. Each night, you learn who the Demon chose.


    Townsfolk

  6. Fireball

    If you nominate & execute the first person executed, learn their name.


    Townsfolk

  7. Grundmister

    Once per game, visit your most important ally to privately learn who the Storyteller is, but not why they are.


    Townsfolk

  8. Global Hero

    You start knowing an in-play opposing character. If an evil ability kills them, you die too.


    Townsfolk

  9. Parkster

    Each night*, choose a player: their ability becomes "Each night, choose a player: the Demon learns their character."


    Townsfolk

  10. Sturgeon

    Twice per game, at night*, you may choose a living player: If they are the Demon, they die. The Demon cannot die this way.


    Townsfolk

  11. Spicy

    Each night*, learn how many evil players voted today. If you would learn a number, you become drunk.


    Townsfolk

  12. Carjack

    If you die at night, you are woken to learn 2 "You start knowing" characters.


    Townsfolk

  13. Will Smith

    You decide who is executed (no-one learns this). If you die at night, you die.


    Townsfolk

  14. Tacks

    Each night*, choose 2 players: learn which one the Storyteller thinks is better at the game.


    Townsfolk

  15. Corden

    Once per game, at night*, choose 1 player for each on-script Demon: they become that Demon.


    Townsfolk

  16. Weezer

    You start knowing 4 players: At least 1 of them learned something true tonight.


    Townsfolk

  17. Angry Bird

    If nominated, you become the player opposite to whoever nominated you.


    Outsider

  18. Dessert

    The 1st time a dead player dies, become them tonight.


    Outsider

  19. A Cultist

    You might be executed unless you learn something new every day. Once per game, you visit the Storyteller.


    Outsider

  20. Pen Tent

    If you die, the Demon changes their ability to "Each night*, choose a player: they die."


    Outsider

  21. Smelly

    The 1st time an evil player is nominated & executed by another evil player, they are poisoned, even if dead.


    Outsider

  22. Tired

    You think you’re awake, but you have a different ability with the same choices. 1 player knows your name.


    Outsider

  23. Crypto

    You only know your ability. 1 good player is the rest of it.


    Minion

  24. Vespa

    Each night (even when dead), you see a Grimoire, then choose 1 character, 1 reminder & 1 player: the Demon is all 3.


    Minion

  25. Aftercutioner

    Once per game, at night*, choose a number from 0 to 2: exactly that many players won't die tonight


    Minion

  26. Fops

    You start knowing 5 in-play characters. Each night, choose 1 of them: they are removed.


    Minion

  27. Myassmar

    Once per game, at night, choose that all player are poisoned until dusk.


    Minion

  28. Mold

    On your 1st night, become an in-play Demon with this ability. Demons don't wake to kill (Even if dead).


    Minion

  29. Dictionary

    You start knowing a question. Once per game, publicly answer it: Learn if you are correct.


    Minion

  30. White

    The 1st player you nominate poisons you (even if dead)


    Minion

  31. Moray

    Each night*, guess your Minions. If all are correct, you win.


    Demon

  32. Cocaine

    Each night*, choose a player: Minions choose who they are.


    Demon

  33. Incense

    You start knowing a day. On that day if good would win, good wins instead. Each night*, choose a player: they die.


    Demon

  34. Ketones

    After the 6th day, die. Each night*, guess a player: The end comes.


    Demon

  35. Terminal

    Each night*, choose a player: they die. The nominee with the least votes wins.


    Demon

  36. Lobster

    You do not know your ability. Once per game, Archie Vist may publicly guess it: if right, you learn it. [+ Archie Vist]


    Demon

  37. Desperate

    Each night*, choose a player: they die. Once you've removed an Outsider, your death can’t be prevented. [-1 Outsider]


    Demon

  38. Night Order

    First Night

    Other Nights

  39. this almanac generated using Bloodstar Clocktica