Yes I even put a changelog because I'm so cool and organized (until I get bored of updating this and stop, at least).
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v.0.0 (16/02/24) - Made this file to keep stuff organized, added Badoch & Royal Guard, added Night Order.
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v.0.1 (17/02/24) - Sorted by SAO.
- v.0.1.1 (22/02/24) - Added custom CSS.
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v.0.2 (24/02/2024) - Added Bog Dweller.
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v.0.3 (27/02/2024) - Added Songstress (based on Opera Singer by maja).
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v.0.4 (09/03/2024) - Added Don Juan, added Overviews, added some jinxes. Updated Sorrower.
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v.0.5 (14/03/2024) - Added Playwright. Added Roi Fainéant-Riot jinx.
- v.0.5.1 (17/03/2024) - Reflavoured Playwright to Keysmith, reflavoured Recordskeep to Scribe.
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v.0.6 (20/03/2024) - Added Folly.
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v.0.7 (23/03/2024) - Added Beholder.
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v.0.7.1 (28/03/2024) - Added placeholder icons for everything, added Folly flavour text (by Pynstripe).
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v.0.7.2 (30/03/2024) - Added Disciple and Roi Fainéant flavour texts (by Pynstripe), as well as Scribe flavour text (by Nycto); slightly changed the Keysmith wording and added a tip to its almanac entry.
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v.0.7.3 (31/03/2024) - Added Demon name etymologies, messed around with the CSS some more.
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v.0.8 (14/04/2024) - Added Faeling.
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v.0.9 (18/04/2024) - Added Twincyn and Belltoll.
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v.0.10 (21/04/2024) - Added Elder.
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v.0.11 (06/05/2024) - Added Starspawn, Doorman. Removed "at night" from Songstress to allow her to guess at any time. Added flavor for Moonshiner (by Pynstripe) and Sibyl (by Nycto).
- v.0.11.1 (15/05/2024) - Made Songstress into a win-condition instead of becoming a not-in-play Demon.
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v.0.12 (21/05/2024) - Added Guilt.
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v.0.12.1 (24/05/2024) - Added some very cool links.
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v.0.12.2 (07/06/2024) - Edited Chimneysweep ("Demons start knowing in-play Minion characters" => "Demons know which Minion players are which Minion characters."); Folly ("[+0 to +2 Outsiders]" => "[+0 or +1 Outsider]"); Bootblack ("Each night, choose a player:" => "Each night, choose a player you haven't before:"). Properly renamed Shepard to Sheperd.
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v.0.12.3 (11/06/2024) - Added many flavours, thank you to Pynstripe, BakedIce, Nyctophonik, Octometaknight, Paradox and Soothslayer for writing them (proper attribution for each found on each of the characters)!
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v.0.13 (14/06/2024) - Added Wayfarer.
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v.0.13.1 (22/06/2024) - Added even more flavours, thank you Paradox!
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v.0.13.2 (01/07/2024) - Changed a comma for a colon on Mourner to be worded more like Grandmother.
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v.0.13.3 (02/07/2024) - Reworded Conpiracy ("Each night*, choose a player: you learn their character & they die. You may choose that someone else dies instead." => "Each night, choose a player: learn their character. Each night*, choose a player: they die.").
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v.0.14 (07/07/2024) - Added Suitor, Dockworker.
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v.0.15 (26/07/2024) - Added Bloodless, Viscount.
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v.0.16 (10/08/2024) - Added Chantry.
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v.0.17 (10/08/2024) - Added Haberdasher. Edited Starspawn ("If 5 or more Residents live & an evil died" => "If 5 or more Residents live & 1 evil died").
- v.0.17.1 (18/08/2024) - Removed Haunt ("If you're not in play, 1 good player may publicaly ask to become an evil Haunt: if evil's losing, they do. [You can't be in the bag]"), added a bunch of overviews.
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v.0.18 (08/09/2024) - Added Hellsent. Edited Rancoeur ("Each night, choose a player: they die. You start by choosing a player: if they execute you (before final day), their team loses." => "Each night, choose 2 players: the 1st dies, if the most recent 2nd executes you (before final day), their team loses. If the 2nd changes, the old 1 learns it."). Added TAGS system.
- v.0.18.1 (02/10/2024) - Edited Queen ("Everyone knows the Queen is in play. If you are "mad" that you are the Queen, you might be executed." => "Everyone knows the Queen is in-play. If you are mad that you are the Queen, you might be executed inmediately.").
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v.0.19 (22/10/2024) - Added Haunt (not a rework of the one that got deleted, new character by that name).
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v.0.19.1 (25/10/2024) - Edited Queen ("Everyone knows the Queen is in-play. If you are mad that you are the Queen, you might be executed inmediately." => "If your neighbors are the same alignment, all learn you're in play. If you're mad you're the Queen you might be executed.").
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v.0.19.2 (29/10/2024) - Updated Queen for parity with King, Nightwatchman, Damsel & Vizier. Updated Elder ("You learn sober & healthy info. [+1 Demon]" =>"You learn true, sober & healthy info. [+1 Demon]").
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v.0.20 (24/11/2024) - Added Catastrophe. Updated Oivasyr to better reflect how it's run ("Once, if executed & a living player claimed their character today, live & register as dead.).
- v.0.20.1 (03/12/2024) - Retired Pawn and Gestalt to the secondary file.
- v.0.20.2 (14/12/2024) - Added Roi Fainéant-Chimneysweep jinx. Renamed Catastrophe to Daivout.
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v.0.21 (18/12/2024) - Added Breathsnatch.
- v.0.21.1 (24/12/2024) - Updated Styx to remove jinxes ("Dead evil players might rise" => "Dead evil players might rise (only 1 Demon can live)").
- v.0.21.2 (26/12/2024) - Added Faeling-Plague Doctor & Royal Guard-Vigormortis jinxes.
- v.0.21.3 (31/12/2024) - Updated Chimneysweep to make it work with waking Minions ("Demons know which Minion players are which Minion characters" => "Demons know which Minion players are which Minion characters & wake instead of them"), added a whole slew of jinxes to accompany it.
- v.0.21.4 (01/01/2025) - Retired Paperboy, Turncoat, Shepherd.
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v.0.22 (01/01/2025) - Added Orphan.
- v.0.22.1 (05/01/2025) - Updated Elder ("You start knowing 1 Demon player." => "You know 1 Demon player.")
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v.0.22 (27/01/2025) - Added Metagnostic. Added placeholder icons for Suitor, Chantry, Wayfarer, Metagnostic, Elder, Doorman, Dockworker, Orphan, Viscount, Haunt & Breathsnatch.
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v.0.23 (03/01/2025) - Added Houndsmaster. Reflavoured Orphan to Epigone.
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v.0.24 (05/01/2025) - Added Incense Burner.
- v.0.24.1 (22/02/2025) - Added Boffin-Child of Lir & Boffin-Faurein.
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v.0.25 (28/02/2025) - Added Justice (previously "vote minion" from the secondary file).
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v.0.26 (06/03/2025) - Added Flamestoker.
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v.0.27 (09/04/2025) - Added Metyore.
- v.0.27.1 (14/04/2025) - Added Breathsnatch and Justice flavour texts (by Octometaknight), slightly updated Justice ("If the Demon or you were nominated & you didn't vote for 1, lose your ability." => "If the Demon or you were nominated & you didn't vote for it, lose your ability.").
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v.0.28 (25/04/2025) - Added Yvith, Vitrichor (previously "demons" from the secondary file), Hanged Blood (previously "hblvamp lizard" from the secondary file). Updated Daivout ("Each night, a player dies." => "A player dies each night.").
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v.0.28.1 (25/04/2025) - Updated Hanged Blood ("If an evil player executes you before final day, you don't wake tonight but can't die today." => "If an evil player executes you before final day, you can't die today.")
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v.0.28.2 (30/04/2025) - Updated Styx ("Dead evil players might rise (not a Demon, if 1 lives), even if you're dead." => "Dead evil players might rise, even if you're dead.")
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v.0.28.3 (01/05/2025) - Retired Hellsent for the time being.
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v.0.28.4 (03/05/2025) - Updated Justice ("Each day, if the Demon was nominated & you didn't vote for them, lose your ability." => "If the Demon was nominated & you didn't vote, or if they die, lose your ability tonight.") because Luis ran a playtest.
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v.0.29 (10/05/2025) - Added Gestalt (previously "Gestalt" from the secondary file).
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v.0.30 (14/05/2025) - Added Basilisk Herder. Added Hanged Blood flavour text.
- v.0.30.1 (14/05/2025) - Added Suitor , Chantry and Basilisk Herder flavour text.
- v.0.30.2 (20/05/2025) - Updated Justice ("Executions you don't vote for fail." => "Nominations you don't vote for fail.")
- v.0.30.3 (21/05/2025) - Updated Twincyn ("The 1st to execute a Twincyn" => "The 1st to kill a Twincyn by execution"), Haunt ("whatever they're about" => "whatever they're mad is true"), False Prophet ("On the final day: whoever wins loses & whoever loses wins, even if you're dead; & if you're executed your team loses." => "On the final day, if an alive player is executed, their team wins, even if you're dead.", no practical changes, only for ease of reading). Updated edition name ("The Much Much How How and Dark Forgot How How To Properly Finish this Joke [ξ]" => "...And Dark Forgot How How Finish this Joke [ξ]"). Added flavour for Metagnostic, Houndsmaster, Omen, Child of Lir, Dockworker, Starspawn, Haunt.
- v.0.30.4 (09/06/2025) - Updated Doorman ("Each night, 1 evil player (evil chooses which) may choose a player: they die & you learn who they are." => "Each night, 1 evil player (evil chooses which) may choose a player: they die. You learn who was attacked.")
- v.0.30.5 (14/06/2025) - Updated Gasanthesheshu ("1 good player might die at any time." => "1 good player might die at any time (until 2 nights from now).")
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v.0.31 (26/06/2025) - Added Theolog and Lullaby (previously "legally distinct lullaby" from the secondary file).
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v.0.32 (08/07/2025) - Added Serendipitous, Ivy Pruner and Vespertine.
- v.0.32.1 (08/07/2025) - Added Dryad, technically it'd be a new version since I added another character but it's from the same batch it's just that I had to wait to be guessed as who made it so...
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v.0.33 (24/07/2025) - Added Regent of Pride.
- v.0.33.1 (30/07/2025) - Added flavours for Heir, Dryad, Incense Burner, Serendipitous and Ivy Pruner, all by mist! Also small bugfix Lullaby doesn't have a night order indication on the 1st night anymore because that was an oopsie on my end.
- v.0.33.2 (09/08/2025) - Reworded Daivout ("If no good lives good wins & viceversa. On the 3rd night, most players become evil Daivout." => "The team with no-one alive wins. On night 3, most players become evil Daivouts."), thanks fake!
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v.0.34 (12/08/2025) - Added Villein, Ale Brewer and Ghoul. Fuck you Squall.
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v.0.35 (05/10/2025) - Added Cathedral.
- v.0.35.1 (15/12/2025) - Added flavour for Cathedral.