1. Cheerleader

    You start knowing 1 townsfolk that’s in play. Once per game, during the day, you may privately ask if they are alive.


    Townsfolk

  2. Bookworm

    You start knowing the closest outsider's character (or that 0 are in play). Once per game, during the day, you may privately ask if they are alive.


    Townsfolk

  3. Band kid

    You start knowing the closest minion's character. Once per game, during the day, you may privately ask if they are alive.


    Townsfolk

  4. Teacher's pet

    You start knowing a player. Each night*, If they are dead, choose a player: If they are a minion, they die and learn you.


    Townsfolk

  5. Loudmouth

    Each night, learn a character. Each day, you may publicly guess a player: You learn if they are that character tonight.


    Townsfolk

  6. Thespian

    Each night*, If you were 'mad' today that you are a character, you learn who it is. If they're not in the game, this info is arbitrary. [+1 or -1 outsider]


    Townsfolk

  7. Jock

    The first time you vote for a minion, you learn a good player that night


    Townsfolk

  8. Nerd

    Each night, you may choose a player: If they’re evil, they learn you. If you chose no one: learn what the most recently chosen player chose or learnt.


    Townsfolk

  9. Hall Monitor

    Once per game*, at night, choose a player: if they aren't the demon, they lose their ability. The Rebel cannot kill or die.


    Townsfolk

  10. Popular girl

    Once per game*, at night, choose a player: they are drunk tonight and and are nominated immediately. No other nominations may occur today.


    Townsfolk

  11. Prankster

    Once per game, during the day, you may privately tell the storyteller a player and a message. Tonight, they lose their ability until dawn and wake to learn the message.


    Townsfolk

  12. Goth

    Once per game, during the day, you may privately tell the storyteller to make either a minion or the demon drunk tonight.


    Townsfolk

  13. Valedictorian

    If you are publicly wrong at any point, you might die.


    Townsfolk

  14. Slacker

    A player is hexed, even if you are dead. On night 4, you learn who it is.


    Outsider

  15. Weeaboo

    When a player chooses you as the target of an ability, if they’re evil, they’re drunk until a minion dies.


    Outsider

  16. Skater

    A player is drunk, even if you are dead. Each night*, the drunkenness moves clockwise to the next alive townsfolk.


    Outsider

  17. Drama Queen

    Each night, you are told something. you are 'mad' about this tomorrow or a player might die tonight.


    Outsider

  18. Rebel

    Each night*, choose a player: if they aren't the demon, they die. You start knowing the Hall Monitor. You and the demon don't know each other. [+ Hall Monitor]


    Minion

  19. Bully

    You start knowing a good player. If you nominate and execute them, the closest 2 alive townsfolk die tonight. [+0 to +1 outsider]


    Minion

  20. Prom Queen

    When you are executed, publicly choose a player: they die and you live. You lose this ability when just 3 players are alive.


    Minion

  21. Occultist

    Each night, choose 2 players: The 1st player is hexed to the 2nd player.


    Minion

  22. Bloody Mary

    Each night*, choose a player: they die. If an alive player publicly says "Bloody Mary" 3 times in a row, you choose 2 alive players tonight instead.


    Demon

  23. Wendigo

    Each night*, choose a player: they die. You also have the abilities of the last outsider that died and the last townsfolk or minion you killed. [+1 outsider]


    Demon

  24. Hookman

    Each night*, choose a player: they die. Players that target you are hexed to the last player you chose.


    Demon

  25. Mothman

    Each night*, choose a player: they die, or if a player was 'mad' that they are Mothman today, instead choose 1 of their alive neighbors: You die and they become an evil Mothman at dawn.


    Demon

  26. Night Order

    First Night

    Skater
    Occultist
    Hall Monitor
    Loudmouth
    Cheerleader
    Bookworm
    Band kid
    Teacher's pet
    Bully
    Drama Queen
    Nerd

    Other Nights

    Skater
    Occultist
    Hall Monitor
    Popular girl
    Teacher's pet
    Bloody Mary
    Hookman
    Wendigo
    Mothman
    Rebel
    Bully
    Loudmouth
    Thespian
    Jock
    Slacker
    Drama Queen
    Prankster
    Nerd
  27. this almanac generated using Bloodstar Clocktica