A Blood on the clock tower with Spiralling twist, based on the saw series

A Blood on the clock tower with Spiralling twist, based on the saw series
If a player dies at night you know what killed them that night
If it is done by any other role the player doesn’t wake that night
Townsfolk
Each night, choose 3 players: you learn 3 roles, one is correct
Townsfolk
You start knowing one townsfolk not in the game and one minion that is.
Townsfolk
once per game, choose a player (not yourself): The chosen player learns the character of the alive player on the right of them (if that player is alive). You Register as minion or demon
Townsfolk
If you are killed by the demon at night:a minion might become drunk. If you die by execution, the nominator is trapped.
Trapped players will stay alive as long as they dont vote or nominate with the trap on the rigger can only place a trap if the recently trapped player dies ( A player will know their trapped but may or may not want to tell others that, trapped players can still get killed)
Townsfolk
Once per game, at night, choose a player: if they are good You learn their role. If they are opposite alignment to you are killed.
A Swat team team walk into a Killers house…then die because the house is rigged with traps
Townsfolk
If your chosen to play a game you always make that choice 1st before others.
Only Jigsaw as respect for you the rest have it our for you
Townsfolk
Each night, if someone dies: You learn their alignment.
If multiple deaths point to person who died and give a hand gestures like thumbs up for good thumbs down for evil Possible max is 3 deaths if all these roles come into play (Demon, ex detective and fake victim)
Townsfolk
Each night, choose a player: You learn if they woke tonight.
Townsfolk
Each night, choose a player (not yourself): If they are chosen by an ability, you are chosen instead.
Townsfolk
once per game during day you may choose a player (not yourself): you may publicly ask them 3 closed questions about their character that they must answer if they are good they may answer truthfully or possibly be executed
An interrogation can be used publicly but demons can use this role to bluff as the only thing is that actually good players can lie about their role, the same goes if the actual interrogator is poisoned
Townsfolk
Once per game, at night, choose a player: That player may not nominate, vote or use their ability tonight and tomorrow day.
Townsfolk
You start with a chosen townsfolk, if you are chosen for an evil ability they might be chosen instead of you even if you are dead
Outsider
Each night, A player’s alignment register changes for that night (different from last) if you are executed Your alignment changes
You make good players look bad or bad players look good for looking after you when they are investigated by another role
Outsider
The Demon knows that you are in play and they choose who you must vote for in nomination
When the photographer picks a player show the demon the photographer token then point who (wait if they need to check what that role does) then point at the player they chose and put a thumbs up or down if that player woke tonight
Outsider
You might register as evil & as a Minion or Demon, even if dead, if you are executed one of your neighbours might become drunk
You throw off your neighbours information if your executed
Outsider
You think that you are the Survivor and are randomly chosen by the storyteller to play a game
If you tell anyone that you are a fake victim you will be killed at night
Outsider
Once per game you can privately ask the storyteller to poison a player that player might become poisoned for the rest of the game , if that player dies they learn that they have been pod
You can “sabotage” a players information for the rest of the game
Minion
Each Night if there is no living players trapped by you, choose a player: That player is trapped.
A Player who is Trapped is woken up and told that they are trapped, A Trapped player may publicly claim that they are trapped and must kill another player through execution if they don’t the might die
Minion
Each night*, choose a player: they play a game if they chose live they are poisoned if they pick die they become sober and healthy
Minion
Each Night*, choose a player: They do not wake tonight, if that player is chosen to play a game they wake and become trapped instead
Minion
Each night*, choose 2 players: Each player gets to Play a Game, If the 1st player chooses to live, the 2nd player dies, if the 1st player chooses to die they die and the 2nd player lives.
Demon
Each night*, choose 2 players: Each player Plays a Game. The 1st player always lives and the 2nd player always dies. The 1st time you die you don’t but your register as dead.
Demon
Each night* choose 3 people the 1st plays a game but nothing happens to them the, 2nd is Plays a game and is killed, the 3rd person is woken up and is given a choice but nothing happens.
Demon
Each night* 2 players of the storytellers choice if the both players choice Match they both become trapped otherwise the player who picks die , dies
Demon