Flipped Sides is a Normal Game of Botc but it seems that some roles have flipped sides and have turned against us,some evil turned good too!

Flipped Sides is a Normal Game of Botc but it seems that some roles have flipped sides and have turned against us,some evil turned good too!

No changelog so far!

You start knowing that 1 of 2 players is a particular Townsfolk.
Townsfolk

You start knowing how many in particular are Outsiders.
Townsfolk

Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Townsfolk

Each night*, you learn which character died by execution today.
Townsfolk

Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Townsfolk

Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Townsfolk

You are safe from the Demon.
Townsfolk

If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Townsfolk

Each night, choose a player (not yourself): tomorrow, they gain the ability to nominate twice but if they are evil you die.
Townsfolk

Once per game at night* pick a player; they are either drunk or you are drunk,even if dead.
Townsfolk

Each night* pick a player,see if they are currently registering as a Town or As a Outsider.
Townsfolk

Once per game at night pick a player, gain their ability for the rest of the game, if 3 players only live, you lose this ability.
Townsfolk

Once per game you may privately ask The Storytellers some characters and if they are in play,learn how many are correct.
Townsfolk

You think you are a In-play townsfolk but you are not, the In-play townsfolk is drunk until you die.
Outsider

If you die by the Demon,the Demon learns a Character that is in-play.
Outsider

If you die by execution, your team loses.
Outsider

You and your neighbors might register as a outsider,even if dead.
Outsider

If you die by execution at night pick a player,they die.
Minion

Each night*, choose a player, if you pick an outsider they register falsely as the Fang gu tommorow. [+1 Outsider]
Minion

Each night* pick a player,that player is mad until dusk or they might die.
Minion

There are extra Outsiders in play. [+2 Outsiders]
Minion

If you die by Execution pick a player,they die.
Minion

Each night* pick a player,they die. You Poison one of your neighbors is poisoned until dusk.
Demon

Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Demon

Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Demon

Each night pick a player and a character,they are dead and will falsely register as the character tonight and tommorow day.
Demon

Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Traveler

You must use a vote token to vote. Dead players may choose to give you theirs. If so, you learn their alignment. You are sober & healthy.
Traveler

Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Traveler

Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.
Traveler

If a player of your alignment is executed, you might be executed instead.
Traveler
























