1. Scarab

    You start knowing a Demon type. If you worshipped this Demon today, tonight learn how many evil players also worshipped them, then learn a new Demon to worship.


    Townsfolk

  2. Ailurophile

    Each night, choose an alive player: your Cat visits them. If you choose yourself, your Cat returns, and you learn the number of good players your Cat visited since.


    Townsfolk

  3. River Boy

    Each night, choose a player, even if dead. If dead, also learn the character of a player you've chosen.


    Townsfolk

  4. Scrivener

    Each night, you receive some advice to help your team win. On either odd or even nights (Demon's choice), this advice is written by the Demon.


    Townsfolk

  5. Architect

    Each night, choose a good character: if not in-play, the Storyteller puts their token in the bag. The first time you die at night, you don't, and instead randomly choose a character in the bag to become.


    Townsfolk

  6. Enchantress

    Each night*, if you worshipped the in-play Demon today, 3 players of different character types are drunk until dusk. [+1 Outsider]


    Townsfolk

  7. Maryannu

    Each night*, players who worshipped the same Demon as you today can't die tonight.


    Townsfolk

  8. Medjay

    Each night*, choose an alive player: if a Townsfolk, they die and you learn a not in-play evil character. If not, you learn arbitrary info.


    Townsfolk

  9. Necromancer

    Each night*, choose a player: if they worshipped the in-play Demon today, they are resurrected.


    Townsfolk

  10. Pharoah

    Each night*, you learn how many different Demons evil players worshipped today.


    Townsfolk

  11. Tomb Guard

    Each night*, choose an alive player, and mark them with the Demon you worshipped today: if good, they die. Then, resurrect a player marked with the Demon you worshipped today.


    Townsfolk

  12. Priest

    Each day, publicly declare a Demon type before nominations. Tonight, learn how many Townsfolk publicly worshipped your chosen Demon.


    Townsfolk

  13. Builder

    Once per game, at night*, choose a player: if good, they become a Builder. When you die, a player becomes a Sphinx.


    Townsfolk

  14. Fatalist

    You start by choosing 3 different alive players: they cannot die at night out of order, and survive otherwise.


    Outsider

  15. Mummy

    You are always secretly dead. Each time you die in the night, a different player dies as well.


    Outsider

  16. Sphinx

    You start knowing a riddle & a player is drunk. When you answer it correctly, a new player is drunk instead, and you learn a new riddle.


    Outsider

  17. Pagan

    Each night, the Storyteller has a different Minion ability, but you choose 3 players and a Demon character: the Storyteller can only use your choices for their ability.


    Outsider

  18. El Naddaha

    Each night, choose a player and a Demon character: after they worship that Demon, they are poisoned until dusk.


    Minion

  19. Bennu

    Each night, choose a player and a Demon character: they are mad about worshipping that Demon tomorrow, or might die tonight. Evil wins if the in-play Demon was not publicly worshipped today by an alive player.


    Minion

  20. Uraeus

    Each night*, choose a player: replace the Demon they worshipped today with the in-play Demon.


    Minion

  21. Ammit

    Each night*, choose a dead player: they become a not in-play Outsider. Dead Outsiders you choose are resurrected. [-1 or +1 Outsiders]


    Minion

  22. Osiris

    Each night*, choose a player: they die. If 2 players of opposite alignments worshipped Osiris today, they are resurrected tonight.


    Demon

  23. Ra

    Each night*, choose 2 good players who worshipped Ra today: for each, choose them to die or be poisoned (different each night).


    Demon

  24. Horus

    Each night*, choose a player (twice on odd nights): they die. Players that worship Horus on even days are safe from the Demon, and on odd days might register as evil.


    Demon

  25. Anubis

    Each night*, players who worshipped Anubis today might die. Once per game*, at night, choose for a player who worshipped Anubis today to become evil.


    Demon

  26. Netjeru

    Each day, all players must publicly worship a Demon character.


    Fabled

  27. Night Order

    First Night

    Sphinx
    Mummy
    Pagan
    Bennu
    El Naddaha
    Fatalist
    Ailurophile
    River Boy
    Scrivener
    Architect
    Scarab

    Other Nights

    Sphinx
    El Naddaha
    Enchantress
    Pagan
    Uraeus
    Bennu
    Maryannu
    Osiris
    Ra
    Horus
    Anubis
    Medjay
    Tomb Guard
    Necromancer
    Ammit
    Builder
    Architect
    River Boy
    Priest
    Ailurophile
    Scarab
    Pharoah
    Scrivener
  28. this almanac generated using Bloodstar Clocktica