1. Pikachu

    Each night*, choose a player (not yourself): if they would wake up due to their ability tonight, they wake up immediately instead.


    “Pikachu, the Mouse Pokémon: When several of these Pokémon gather, their electricity could build and cause lightning storms.”

    Townsfolk

  2. Slowpoke

    The first time you die, you register as alive for at least one more night.


    “Slowpoke, the Dopey Pokémon: Incredibly slow and dopey. It takes 5 seconds for it to feel pain when under attack.”

    Outsider

  3. Meowth

    Each night, choose two players: one is poisoned tonight and tomorrow day; the other is “mad” they are poisoned tomorrow, or might die.


    “Meowth, the Scratch Cat Pokémon: Adores circular objects. Wanders the streets on a nightly basis to look for dropped loose change.”

    Minion

  4. Mewtwo

    Each night*, choose a player: they die. Each night, choose a good character (different to previous nights): you have the ability of your most recent choice.


    “Mewtwo, the Genetic Pokémon: Its DNA is almost the same as Mew's. However, its size and disposition are vastly different.”

    Demon

  5. Night Order

    First Night

    Other Nights

  6. this almanac generated using Bloodstar Clocktica