
Gandalf
If the Demon kills you, you are resurrected that night (Once). Ringbearer: Once per game, during the day, privately make a wish.
“A wizard is never late. Nor is he early. He arrives precisely when he means to.”
When Gandalf dies, all is not yet lost. He returns to life, capable of making a second wish if he bears the Ring again.
These wishes are not limited in scope, only in power. As a general rule, Gandalf's wishes should be about equivalent in power to the Ringbearer abilities of other Townsfolk.
Gandalf can wish twice, should he wish once before, and once after, death. Allow the second wish to be quite powerful; for Gandalf the white must have worked very hard for such a chance.
Let the player get creative! Let them change seating arrangements, add new rules, or do things with otherwise little precedent, as long as you're pretty sure they won't break the game in half.
The Storyteller may negotiate conditions to wishes. If a new rule was added, the Storyteller may negotiate that all players learn about the new rule. Information may come at the cost of a player's life. Find a compromise that makes both Gandalf and the Storyteller happy!
Examples
Bearing the Ring, Gandalf makes the wish "I wish for a minion to die." the Storyteller thinks about this, and decides that the wish would be too powerful at this time. "I can't grant you that wish, but you could poison a minion for tonight and tomorrow day." Gandalf agrees, and the wish is granted.
Gandalf has made a wish. Sauron kills Gandalf after he has passed the Ring. Gandalf is resurrected the following night. Later, he is handed the Ring again, and decides to make an additional wish.
Bilbo has discovered that Kyle is Gandalf. He decides to bluff a private wish with the Storyteller, causing Sauron to think he is Gandalf with the Ring. Sauron kills Bilbo.
How to Run
When Gandalf dies for the first time, place his shroud as usual. The following night, remove his shroud and place the "The White" token, indicating Gandalf has been resurrected.
During the day, when Gandalf privately makes a wish, decide if the wish is appropriate for the state of the game. Consider if it would advantage one team too heavily, or if it would lead to fun outcomes. If you believe the wish is inappropriate, propose an alternative wish that is still desirable. Repeat this process until a mutually agreeable wish is made. Once a wish is made, resolve its effects and place the "Wish Made" token.
Townsfolk