1. Oh God, Oh No.

    Locke's Random Shit
  2. Well, If you are playing this you might be in hell, but have fun! -Bacon And Locke

  3. Tree

    Once per game during the day, you may request one player permanently "leaf" you alone. They may not whisper or nominate you, or refer to you by name, or they may be executed.


    “Leaf Me Alone Or Else.”

    Examples

    "Locke claims to be the Tree and requests that Bacon "leaf" them alone!"

    Townsfolk

  4. Phoenix Boi

    If you die at night, you may come to life the next.


    “Life And Death Cycle Go Brrrrrr.”

    Townsfolk

  5. Accountant

    You begin play knowing how many players may die to their own abilities.


    “"Stanley worked for a company in a big building where he was Employee #427. Employee #427's job was simple: he sat at his desk in Room 427 and he pushed buttons on a keyboard."”

    Townsfolk

  6. Wizard Of Meh

    You may privately make a wish once per game. This wish may come true, but a good player may become evil as a result.


    “No one really taught me how to do this properly, but...”

    Townsfolk

  7. Flag Dude

    If Good players vote to execute a player you have nominated, they may not die at night.


    “Follow me, homies! I'm definitely not the Demagogue!”

    Townsfolk

  8. Ankhorman

    Once per game, during the night*, you may make everyone drunk until dusk. The following day, they will be mad about quoting "Anchorman" the 2004 comedy film, or they may be executed.


    “Well, I could be wrong, but I believe diversity is an old, old wooden ship that was used during the Civil War era.”

    Examples

    "I love lamp, I love lamp."

    Townsfolk

  9. Wild Card

    Once per game during the day, roll a 6 sided die privately with the Storyteller. If it's 1-3: Receive one piece of true information. If it's 4-6: Receive three pieces of information, one is true, two are arbitrary.


    “Roll The Dice”

    Townsfolk

  10. Auramancer

    Once per game during the day, declare that you are the Auramancer and say a player "has bad vibes". If they are evil or an outsider, they die.


    “Vibe Check”

    Townsfolk

  11. Helmet Man

    The first time you die, you do not. You do not receive a ghost vote.


    “Fighting a demon? Wear a helmet!”

    Townsfolk

  12. Snakey Staff

    Each night* pick two players, if one is poisoned, they will become sober and healthy, and the other will become poisoned.


    “Some call it caduceus, I call those people ca-douches.”

    Townsfolk

  13. Gauntlet

    Once per game, during the day, you may declare you are "throwing down the gauntlet" and target another player. Players will vote between the two of you; whoever receives the most votes may die at night.


    “I'm throwing down the gauntlet! You die tonight or I do!”

    Townsfolk

  14. Beyblade Master

    Once per game, you may publicly declare "Let It Rip", if there are 5 or more players, the day will end instantly and you will die.


    “BEYBLADE BEYBLADE LET IT RIP”

    Townsfolk

  15. Laurel-Rester

    Your presence will be announced at the start of each day. If you have whispered two or more people during the day, become the alignment of a player you whispered that night.


    “Rest on your laurels! Let your legacy coast!”

    Outsider

  16. Parkour Douche

    During the first day, you must publicly announce "PARKOUR". Any good player that does not also announce this within 60s, dies!


    “PARKOUR!”

    Outsider

  17. Rock Climber

    If someone points out your mistakes, you may be executed.


    “I would never lose my footi--”

    Outsider

  18. Derpy Dragon

    You may accidentally kill one of your neighbours once per game.


    “Whoops, my bad.”

    Outsider

  19. Corn

    Once Per Game,You may mimic any public declaration Townsfolk ability, and have it process as if you are that Townsfolk. If the demon kills you, they may act twice on the following night.


    “There's too much going on. Please leave me alone. I'll prove, I promise...”

    Minion

  20. Super Bullet

    Once per game, during the night* you may choose to kill yourself and one of your living neighbours.


    “Over 9x more effective than the ones used on 50 Cent”

    Minion

  21. Thorni Boi

    At the start of the game, both your good neighbors are poisoned


    “Bruh, your info sucks. You lookin' kinda sus.”

    Minion

  22. Degenerate

    Once per game, during night* you may choose to defile a body, removing their ghost vote.


    “You really don't want to know how this works.”

    Minion

  23. Spoopy

    Each night* pick a player, they are "spooped". Each "spooped" player will be woken each night to pick a player. The player other than Demon with the most "spooped" picks, dies. Ties result in all tied players dying.


    “Frightening. Terrible. Confirmable.”

    Examples

    Night 2, the Spoopy picks Debra to become spooped. Later that night, Debra will awake and will be required to choose one player. If that player is not the Spoopy, the player will die. Night 3, the Spoopy picks Doug to become spooped. Doug will be awoke after Debra in order to choose his Spoop target. Debra picks the Spoop, Doug picks Debra, Debra dies that night. Alternative example: Debra and Doug pick one another as their "Spoop" target. The tie causes them to both be killed.

    Demon

  24. Demagogue

    If Good players vote to execute a player you have nominated, they may die at night. If no good players voted to execute a player you nominated or if you didnt nominate, an arbitrary death will occur.


    “Listen to me! I'm the Flag Boi!”

    Demon

  25. Pestilence

    The first night, pick a player, they are poisoned. Each night*, the poison will spread to their neighbour, and the previously poisoned player will die. You cannot be poisoned or drunk.


    “The Plague Shall Spread”

    Demon

  26. Face Tattoo Guy

    A character that mentioned your name during the day may die. Players that whisper you may be poisoned until dusk.


    “Hey kids, would you like some drugs?”

    Demon

  27. Radiance

    Each night* pick a player, or elect not to. If you selected a player, they die. If you elect to not select a player, someone may die at the start of the day, and no one may whisper.


    “Bathe in the Absolute Radiance.”

    Demon

  28. Twister

    Each night* list all 90's movies you referenced during the day. For each one that the storyteller can confirm, a person may die.


    “"Well there's some good news, it did fly. What was it like?" "It was windy."”

    Demon

  29. JCPH

    Joke Characters Past Here, Dont Use These In An Actual Game(or you can idrc) *Note: This Isnt An Actual Traveller/Character


    “Har Har, Im Very Funny”

    Traveler

  30. Intensify

    You Are Bald (This Does Nothing But Is Announced At The Start Of The Game)


    “Nerd”

    Examples

    Day One Starts, And The ST Announces That "Intensify(Player) Is Bald"

    Townsfolk

  31. Bacon

    You May Choke On Your Own Spit And Die At Anytime


    “"Choke on my own spit? I would neve- *coughing*"”

    Outsider

  32. Locke

    Each night* pick two non-evil players, they swap characters. (You can do this every other night)


    “Haha, Possessor Go Brrrrrrrrrrrrrrrrrrrrrrrrrrr”

    Minion

  33. New Character

    Once per game, during the day, you may privately tell ST what your ability is. You receive that ability. If the ST doesn't like it, you receive no ability.


    “Flavor Text”

    Townsfolk

  34. this almanac generated using Bloodstar Clocktica