1. Once upon a time, in the quaint little seaside town of Ravenswood Bluff, lived a group of happy villagers. Rarely troubled by the ills of the outside world, the residents of Ravenswood Bluff became complacent in their stable lives. They constructed amenities where they enjoyed the finer things, not least the famous library, which hosted stories and tales from across the world. But little did they know that, soon, their simple lives would be flipped upside-down, because magic abounds. One fateful night, after all the residents of our humble village had long since been asleep, beautiful auroras swept throughout the cliffside and coalesced upon the library. There was a flash of bright light, then silence.

    In the morning, the denizens of the bluff awoke to right a sight; creatures and characters from their favorite tales had escaped their books and appeared in town! It was a miracle! Or so they thought... Because not just the heroes escaped, a myriad of evil creatures had made their ways into the real world as well. It became absolute chaos. The quaint little seaside town of Ravenswood Bluff had become a fantasy land born from nightmares, and the happy little villagers only had one chance to save their home.

    How will your story unfold in...

    A New Kind of Fairy Tale
  2. Hansel & Gretel

    You start knowing 1 in-play Minion. While that character lives, the Demon can't kill you.


    “Come on Gretel, a house made of CANDY!" "Hansel, I'm not sure this is safe... Are you sure you know where we're going?”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  3. Anansi

    Each night, you learn how many evil players woke tonight due to their own ability.


    “Spider-Man, Spider-Man, does whatever a spider can.”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  4. Riding Hood

    Each night, learn a character type (different to last night) that neither of your living neighbors are.


    “My my, what big eyes you have Grandma...”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  5. Alice

    Each night, choose a player: on odd nights, they're safe from evil characters until dusk. On even, they're drunk tonight.


    “Eat me. Drink me. That's all everyone wants from me now.”

    Alice offers food to keep players safe and drinks to make them sober and healthy.

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  6. Yurlunggur

    Each night*, choose 2 living players (not yourself): If they are the same character type, 1 dies.


    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  7. Anubis

    Each night*, choose a dead player: you learn if they neighbor an evil player. If you neighbor them, this info is arbitrary.


    “And so it is that art alone is left in our wake.”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  8. Scheherazade

    Each day, you may make a public statement. Each night*, if any of those statements were true, you die.


    “Are you saying I have to put up with this for A THOUSAND more nights?”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  9. Little Match Girl

    Each day, you may visit the Storyteller to receive a piece of advice, a true statement, a helpful quote from a whisper, or die.


    “The brightest match burns the fastest.”

    The Little Match Girl can get useful things from the Storyteller each day, but risks burning up in the process.

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  10. Mwindo

    Once per game, at night*, choose a living player (not yourself): if they are good, no one can die tonight.


    “Hey kid, you like proving yourself?”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  11. Sun Wukong

    Once per game, at night*, guess a player's good character: if correct, they die. If you die at night, become drunk instead.


    “Bring me a real challenge.”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  12. Maui

    On your 1st night, choose a character of each type: you learn how many of those characters are not in play.


    “What can I say except 'You're Welcome'?”

    Māui fishes up not in play characters of each type.

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  13. Rapunzel

    If a living Townsfolk furthest from you (not yourself) dies at night, they don't, & you learn who they are.


    “And then he tried to climb up my hair... My HAIR! Like a ROPE!”

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  14. Iwa Samedi

    If you die at night, choose a Townsfolk character: if it's out of play, gain that ability while dead.


    “Partyin' just ain't as fun if you ain't dead.”

    Iwa Samedi tricks the Demon into killing them to gain a new ability so they can party in the afterlife.

    Attribution

    Icon by le_nuberto from Unofficial

    Townsfolk

  15. Gold Spinner

    You start knowing a non-Demon player. Your team can’t win while they live, even if you're drunk, poisoned, or dead.


    “I'll guess your name is... Tim.”

    Attribution

    Icon by le_nuberto from Unofficial

    Outsider

  16. Nanahuatzin

    You think you are an in-play Townsfolk, but you are not. Each night*, if no one died by execution today: you might die.


    “Humility and hubris are two sides of the same coin.”

    Attribution

    Icon by le_nuberto from Unofficial

    Outsider

  17. Frog Prince

    When you learn that you died, publicly choose 1 alive player: if they're evil, you become evil tonight, even if drunk or poisoned.


    “You have to kiss a few frogs before you find your prince.”

    Attribution

    Icon by le_nuberto from Unofficial

    Outsider

  18. Aladdin

    If you died tonight, the Demon may choose that you live & they see the Grimoire. If you are executed, they see it tonight.


    Attribution

    Icon by le_nuberto from Unofficial

    Outsider

  19. Kitsune

    Once per game, at night, choose that all Townsfolk are poisoned until dusk & can't die tonight. You wake with other evil players too.


    “I'm a lover, not a fighter, but that doesn't mean I won't bite.”

    Kitsune brings their whole team together, while shrouding their own identity.

    Attribution

    Icon by le_nuberto from Unofficial

    Minion

  20. Shinigami

    Once per game, at night*, choose a player: they die. If this killed the Demon, swap characters with that player.


    “Your time has come to pass, let me show you to the other side.”

    Shinigami reaps a player's soul and can take on their Demon's form.

    Attribution

    Icon by le_nuberto from Unofficial

    Minion

  21. Pied Piper

    On your 1st night, choose a player: they are poisoned. Once per game, at night*: you may kill them or swap targets.


    “Doot Doot”

    Pied Piper poisons a player, and later can kill them or move their poison elsewhere.

    Attribution

    Icon by le_nuberto from Unofficial

    Minion

  22. Ifrit

    If any players' abilities functioned in a way that is damning to evil (since dawn), you learn them & their characters.


    “Good, good. Let the hate flow through you.”

    Attribution

    Icon by le_nuberto from Unofficial

    Minion

  23. Rakshasa [Rebalance]

    Each night, choose a player, or if a Minion died today, choose 2: they're poisoned. If you chose a poisoned player, each poisoned player dies, then becomes healthy.


    Attribution

    Icon by le_nuberto from Unofficial

    Demon

  24. Baba Yaga

    Each night, choose a character: until you change your choice, you gain their ability and they're poisoned. [-1 Outsider]


    “сука блять”

    Baba Yaga can harness any form they wish with ease.

    Attribution

    Icon by le_nuberto from Unofficial

    Demon

  25. Queen of Hearts

    Each night*, choose up to 1 unspent Decree. Then, choose a player: they die. [+1 Outsider]


    “Off with their heads!”

    Queen of Hearts uses their authority to bring powerful laws into effect.

    Attribution

    Icon by le_nuberto from Unofficial Card art via Overly Sarcastic Productions on Youtube with edits by myself and friends

    Demon

  26. Big Bad Wolf

    Each night*, choose a player, or if no good players nominated & executed a player today, choose 2 players: they die.


    “AWOOOOOOOOOOOOOOOOOOOOOOOO”

    Attribution

    Icon by le_nuberto from Unofficial

    Demon

  27. Shrek [R]

    Each night*, if you've been 'mad' as Shrek while in-play, choose a player: they're 'mad' as Donkey or their vote does not count tomorrow.


    “Somebody once told me the world was gonna roll me.”

    Traveler

  28. Gingerbread Man [O]

    Each night, choose a player: they learn this and, if able, act immediately.


    “Gotta go fast.”

    Traveler

  29. Cheshire Cat [R]

    Each night, choose a player: their character and alignment might register falsely once tonight. You may visit the Storyteller tomorrow to learn info they learned tonight.


    “What is it, darling? Does my smile perturb you?”

    Traveler

  30. Prince Charming [O]

    Each night, choose a player (different to last night): if able, their ability yeilds info about you and/or targets you.


    “I'm too sexy for my shirt.”

    Traveler

  31. Magic Mirror

    Once per game, at night*, choose a character: something bad happens to them.


    “Magic Mirror on the wall, who's the baddest of them all?”

    Traveler

  32. Night Order

    First Night

    Gingerbread Man [O]
    Prince Charming [O]
    Cheshire Cat [R]
    Alice
    Baba Yaga
    Kitsune
    Rakshasa [Rebalance]
    Pied Piper
    Maui
    Riding Hood
    Hansel & Gretel
    Gold Spinner
    Ifrit
    Anansi

    Other Nights

    Gingerbread Man [O]
    Prince Charming [O]
    Cheshire Cat [R]
    Shrek [R]
    Magic Mirror
    Alice
    Baba Yaga
    Kitsune
    Mwindo
    Yurlunggur
    Queen of Hearts
    Big Bad Wolf
    Rakshasa [Rebalance]
    Pied Piper
    Shinigami
    Sun Wukong
    Aladdin
    Iwa Samedi
    Scheherazade
    Nanahuatzin
    Rapunzel
    Riding Hood
    Anubis
    Frog Prince
    Ifrit
    Anansi
  33. this almanac generated using Bloodstar Clocktica