
Desperado
Each night, choose a player: they learn this. If you chose yourself last night, tonight all previously chosen players die.
The Desperado gives town a ticking bomb that they have to deal with, or else a bunch of people explode. The Desperado first checks if the last choice was themselves, and if it was, their ability attempts to kill themselves and everyone else they previously chose. If they did not choose themselves last night, or if they are drunk, then they live and wake to choose another player. Note that if the Desperado's ability goes off and they live via outside intervention, they also wake and can choose other players or themselves again. In this case, the next time they choose themselves they explode again the next night, killing all players chosen up to that point, including the ones chosen before the first explosion if they didn't already die. As a general rule of thumb, the Desperado should kill N-1 players (including themselves), where N is the night their ability goes off.
Examples
The Desperado chooses the Effigy, Poltergeist, and then chooses themselves. The next night, all 3 of them die.
The Desperado chooses themselves. The next night, they can not die due to the Matchmaker, and choose the Juror. The next night, they choose themselves, and the night after that, they and the Juror die.
Minion